示例#1
0
 /** 挑战 */
 public void challenge()
 {
     /** 不在公会战战斗期间 */
     if (!GuildFightSampleManager.Instance().isFightTime())
     {
         UiManager.Instance.createMessageLintWindow(LanguageConfigManager.Instance.getLanguage("GuildArea_39"));
         UiManager.Instance.BackToWindow <GuildFightMainWindow> ();
         return;
     }
     /** 行动力不足 */
     if (UserManager.Instance.self.guildFightPower < challengeSample.getExpends())
     {
         goToGetPower();
         return;
     }
     //判断队伍6(公会战队伍)是否存在
     if (ArmyManager.Instance.getArmy(6) == null)
     {
         GetGuildFightTeamFPort fport = FPortManager.Instance.getFPort <GetGuildFightTeamFPort> ();
         fport.access(sendChallengeMsg);
     }
     else
     {
         sendChallengeMsg();
     }
 }
示例#2
0
 public override void buttonEventBase(GameObject gameObj)
 {
     base.buttonEventBase(gameObj);
     /** 祝福 */
     if (gameObj.name == "ButtonWish")
     {
         wish();
     }
     /** 鼓舞 */
     else if (gameObj.name == "ButtonInspire")
     {
         inspire();
     }
     /** 队伍编辑 */
     else if (gameObj.name == "ButtonTeamEdit")
     {
         teamEdit();
     }
     else if (gameObj.name == "close")
     {
         this.finishWindow();
     }
     else if (gameObj.name == "ButtonTeam")
     {
         if (!GuideManager.Instance.isGuideComplete())
         {
             ArmyManager.Instance.cleanAllEditArmy();
         }
         GuideManager.Instance.doGuide();
         //判断队伍6(公会战队伍)是否存在
         if (ArmyManager.Instance.getArmy(6) == null)
         {
             GetGuildFightTeamFPort fport = FPortManager.Instance.getFPort <GetGuildFightTeamFPort> ();
             fport.access(openTeamEmtpyWindow);
         }
         else
         {
             openTeamEmtpyWindow();
         }
     }
 }
示例#3
0
 public override void buttonEventBase(GameObject gameObj)
 {
     base.buttonEventBase(gameObj);
     if (gameObj.name == "buttonHelp")
     {
         UiManager.Instance.openDialogWindow <GeneralDesWindow> ((win) => {
             win.initialize(LanguageConfigManager.Instance.getLanguage("GuildArea_15"), LanguageConfigManager.Instance.getLanguage("GuildArea_11"), null);
         });
     }
     else if (gameObj.name == "ButtonRank")
     {
         UiManager.Instance.openWindow <GuildAreaHurtRankWindow> ();
     }
     else if (gameObj.name == "close")
     {
         this.finishWindow();
     }
     else if (gameObj.name == "ButtonGetPower")
     {
         /** 行动力已满 */
         if (UserManager.Instance.self.isGuildFightPowerMax())
         {
             UiManager.Instance.createMessageLintWindow(LanguageConfigManager.Instance.getLanguage("GuildArea_23"));
             MaskWindow.UnlockUI();
             return;
         }
         /** 领取后行动力超出 */
         else if (UserManager.Instance.self.guildFightPower + GuildFightSampleManager.Instance().getPowerNum() > UserManager.Instance.self.guildFightPowerMax)
         {
             string des = Language("GuildArea_47");
             MessageWindow.ShowConfirm(des, (msg) => {
                 if (msg.msgEvent == msg_event.dialogOK)
                 {
                     GuildGetWarPowerFport port = FPortManager.Instance.getFPort("GuildGetWarPowerFport") as GuildGetWarPowerFport;
                     port.access((power) => {
                         int addPower = power - UserManager.Instance.self.guildFightPower;
                         UserManager.Instance.self.guildFightPower = power;
                         data.get_power = false;
                         buttonGetPower.disableButton(!data.get_power);
                         updatePower();
                         UiManager.Instance.createMessageLintWindow(LanguageConfigManager.Instance.getLanguage("GuildArea_34", addPower.ToString()));
                     });
                 }
             });
             MaskWindow.UnlockUI();
             return;
         }
         /** 领取行动值 */
         else
         {
             GuildGetWarPowerFport port = FPortManager.Instance.getFPort("GuildGetWarPowerFport") as GuildGetWarPowerFport;
             port.access((power) => {
                 int addPower = power - UserManager.Instance.self.guildFightPower;
                 UserManager.Instance.self.guildFightPower = power;
                 data.get_power = false;
                 buttonGetPower.disableButton(!data.get_power);
                 updatePower();
                 UiManager.Instance.createMessageLintWindow(LanguageConfigManager.Instance.getLanguage("GuildArea_34", addPower.ToString()));
             });
         }
     }
     else if (gameObj.name == "ButtonAward")
     {
         UiManager.Instance.openDialogWindow <GuildFightAwardShowWindow> ();
     }
     else if (gameObj.name == "noticeButton")
     {
         if (GuildManagerment.Instance.getGuild().job == GuildJobType.JOB_PRESIDENT || GuildManagerment.Instance.getGuild().job == GuildJobType.JOB_VICE_PRESIDENT)
         {
             UiManager.Instance.openDialogWindow <GuildNoticeEditWindow> ((win) => {
                 win.updateInput();
             });
         }
         else
         {
             MaskWindow.UnlockUI();
         }
     }
     else if (gameObj.name == "chatButton")
     {
         UiManager.Instance.openWindow <ChatWindow> ((win) => {
             win.initChatWindow(ChatManagerment.Instance.sendType - 1);
         });
         if (MainWindow.sort > ChatManagerment.Instance.getAllChat().Count)
         {
             ++MainWindow.sort;
         }
         else
         {
             MainWindow.sort = ChatManagerment.Instance.getAllChat().Count;
         }
     }
     else if (gameObj.name == "buttonInfo")             // 详情
     {
         tweenerMessageState = false;
         tweenMessage.gameObject.SetActive(true);
         tweenerMessageState = true;
         tweenerMessageGroupIn(tweenMessage);
     }
     else if (gameObj.name == "buttonCloseInfo")             // 关闭详情
     {
         tweenerMessageState = false;
         tweenerMessageGroupOut(tweenMessage);
     }
     /** 复活 */
     else if (gameObj.name == "ButtonRevive")
     {
         //SendRivive ();
     }
     else if (gameObj.name == "ButtonCourage")
     {
         if (data.state == NOTOPEN)
         {
             UiManager.Instance.createMessageLintWindow(LanguageConfigManager.Instance.getLanguage("GuildArea_35"));
         }
         else
         {
             /** 入会不满1天 */
             if (!GuildManagerment.Instance.isCanJoinGuildFight())
             {
                 UiManager.Instance.createMessageLintWindow(Language("GuildArea_41"));
                 return;
             }
             if (data.areas.Count > 0)
             {
                 foreach (GuildAreaPreInfo info in data.areas)
                 {
                     if (info.uid == UserManager.Instance.self.guildId)
                     {
                         GuildGetAreaFPort port = FPortManager.Instance.getFPort("GuildGetAreaFPort") as GuildGetAreaFPort;
                         port.access(info.uid, info.server, (guildAreaData) => {
                             UiManager.Instance.openDialogWindow <GuildFightCourageWindow> ((win) => {
                                 win.initializeInfo(guildAreaData);
                             });
                         });
                         return;
                     }
                 }
             }
             else
             {
                 MaskWindow.UnlockUI();
             }
         }
     }
     else if (gameObj.name == "ButtonIntegralRank")
     {
         UiManager.Instance.openDialogWindow <GuildFightClassWindow> ((win) => {
             win.Intialize();
         });
     }
     else if (gameObj.name == "ButtonTeam")
     {
         if (!GuideManager.Instance.isGuideComplete())
         {
             ArmyManager.Instance.cleanAllEditArmy();
         }
         GuideManager.Instance.doGuide();
         //判断队伍6(公会战队伍)是否存在
         if (ArmyManager.Instance.getArmy(6) == null)
         {
             GetGuildFightTeamFPort fport = FPortManager.Instance.getFPort <GetGuildFightTeamFPort> ();
             fport.access(openTeamEmtpyWindow);
         }
         else
         {
             openTeamEmtpyWindow();
         }
     }
 }