/// <summary> /// 获取 用户里程收支明细 /// </summary> /// <param name="request"></param> /// <returns></returns> public static async Task <OperationResult <GetGameUserDistanceInfoResponse> > GetGameUserDistanceInfoAsync( GetGameUserDistanceInfoRequest request) { try { var manager = GameManagerFactory.GetGameManager(request.GameVersion); if (manager == null) { // 未实现 return(OperationResult.FromError <GetGameUserDistanceInfoResponse>("-3", Resource.Invalid_Game_NotImpl)); } var result = await manager.GetGameUserDistanceInfoAsync(request); return(OperationResult.FromResult(result)); } catch (NotImplementedException e) { // 未实现 return(OperationResult.FromError <GetGameUserDistanceInfoResponse>("-3", Resource.Invalid_Game_NotImpl)); } }
/// <summary> /// 用户里程收支明细 /// </summary> /// <param name="request"></param> /// <returns></returns> public abstract Task <GetGameUserDistanceInfoResponse> GetGameUserDistanceInfoAsync( GetGameUserDistanceInfoRequest request);
/// <summary> /// 获取 用户里程收支明细 /// -3 此游戏未实现 /// </summary> /// <param name="request"></param> /// <returns></returns> public async Task <OperationResult <GetGameUserDistanceInfoResponse> > GetGameUserDistanceInfoAsync( GetGameUserDistanceInfoRequest request) { return(await GameManager.GetGameUserDistanceInfoAsync(request)); }