/// <summary> /// Creates a waiter using the provided configuration. /// </summary> /// <param name="request">Request to send.</param> /// <param name="config">Wait Configuration</param> /// <param name="targetStates">Desired resource states. If multiple states are provided then the waiter will return once the resource reaches any of the provided states</param> /// <returns>a new Oci.common.Waiter instance</returns> public Waiter <GetDataAssetRequest, GetDataAssetResponse> ForDataAsset(GetDataAssetRequest request, WaiterConfiguration config, params DataAsset.LifecycleStateEnum[] targetStates) { var agent = new WaiterAgent <GetDataAssetRequest, GetDataAssetResponse>( request, request => client.GetDataAsset(request), response => targetStates.Contains(response.DataAsset.LifecycleState.Value), targetStates.Contains(DataAsset.LifecycleStateEnum.Deleted) ); return(new Waiter <GetDataAssetRequest, GetDataAssetResponse>(config, agent)); }
private void HandleOutput(GetDataAssetRequest request) { var waiterConfig = new WaiterConfiguration { MaxAttempts = MaxWaitAttempts, GetNextDelayInSeconds = (_) => WaitIntervalSeconds }; switch (ParameterSetName) { case LifecycleStateParamSet: response = client.Waiters.ForDataAsset(request, waiterConfig, WaitForLifecycleState).Execute(); break; case Default: response = client.GetDataAsset(request).GetAwaiter().GetResult(); break; } WriteOutput(response, response.DataAsset); }
protected override void ProcessRecord() { base.ProcessRecord(); GetDataAssetRequest request; try { request = new GetDataAssetRequest { DataAssetId = DataAssetId, OpcRequestId = OpcRequestId }; HandleOutput(request); FinishProcessing(response); } catch (Exception ex) { TerminatingErrorDuringExecution(ex); } }
protected override void ProcessRecord() { base.ProcessRecord(); GetDataAssetRequest request; try { request = new GetDataAssetRequest { WorkspaceId = WorkspaceId, DataAssetKey = DataAssetKey, OpcRequestId = OpcRequestId }; response = client.GetDataAsset(request).GetAwaiter().GetResult(); WriteOutput(response, response.DataAsset); FinishProcessing(response); } catch (Exception ex) { TerminatingErrorDuringExecution(ex); } }
/// <summary> /// Creates a waiter using default wait configuration. /// </summary> /// <param name="request">Request to send.</param> /// <param name="targetStates">Desired resource states. If multiple states are provided then the waiter will return once the resource reaches any of the provided states</param> /// <returns>a new Oci.common.Waiter instance</returns> public Waiter <GetDataAssetRequest, GetDataAssetResponse> ForDataAsset(GetDataAssetRequest request, params DataAsset.LifecycleStateEnum[] targetStates) { return(this.ForDataAsset(request, WaiterConfiguration.DefaultWaiterConfiguration, targetStates)); }