protected void AddQuad(IntPtr v1, IntPtr v2, IntPtr v3, IntPtr v4, uint structSize, ResourceHandle <Material> materialHandle) { var batchInfo = GetCreateBatchInfo(materialHandle); batchInfo.Ranges.Add((int)gb.NumVertices); gb.Add(v1, structSize); gb.Add(v2, structSize); gb.Add(v3, structSize); gb.Add(v4, structSize); }