static void Game_OnGameUpdate(EventArgs args)
        {
            if (_mainMenu.Item("zoomIn").GetValue <KeyBind>().Active)
            {
                _size -= 5;
            }

            if (_mainMenu.Item("zoomOut").GetValue <KeyBind>().Active)
            {
                _size += 5;
            }

            if (!_mainMenu.Item("scan").GetValue <KeyBind>().Active)
            {
                _scan = true;
            }

            if (_mainMenu.Item("Enable").GetValue <bool>() && _mainMenu.Item("scan").GetValue <KeyBind>().Active&& _scan)
            {
                var currentPostion = Game.CursorPos.To2D();

                var tempList = new List <Geometry.Polygon>();

                var rect = new Geometry.Polygon.Rectangle(new Vector2(0, 0), new Vector2(0, 5), 5f);

                for (int x = -_size; x < _size; x += 5)
                {
                    for (int y = -_size; y < _size; y += 5)
                    {
                        var test = rect.MovePolygone(new Vector2(currentPostion.X + x, currentPostion.Y + y));

                        if (NavMesh.GetCollisionFlags(test.Points[0].To3D()).HasFlag(CollisionFlags.Building) && _mainMenu.Item("building").GetValue <bool>())
                        {
                            tempList.Add(test);
                        }

                        if (NavMesh.GetCollisionFlags(test.Points[0].To3D()).HasFlag(CollisionFlags.Grass) && _mainMenu.Item("grass").GetValue <bool>())
                        {
                            tempList.Add(test);
                        }

                        if (NavMesh.GetCollisionFlags(test.Points[0].To3D()).HasFlag(CollisionFlags.Wall) && _mainMenu.Item("wall").GetValue <bool>())
                        {
                            tempList.Add(test);
                        }
                    }
                }

                var temp = Geometry.ClipPolygons(tempList);
                temp.TrimExcess();

                foreach (var polygone in temp)
                {
                    _polygoneList.Add(polygone.ToPolygon());
                }
                _scan = false;
            }

            if (_mainMenu.Item("clip").GetValue <KeyBind>().Active)
            {
                _polygoneList = _polygoneList.JoinPolygons();
            }
        }