public override bool Run(FeatureContext context) { TopoShape oCircle1 = GlobalInstance.BrepTools.MakeCircle(Vector3.ZERO, 20, Vector3.UNIT_Z); TopoShape Pipe01_Surf = GlobalInstance.BrepTools.Extrude(oCircle1, 100, Vector3.UNIT_Z); context.ShowGeometry(Pipe01_Surf); TopoShape oCircle2 = GlobalInstance.BrepTools.MakeCircle(new Vector3(0.0f, 0.0f, 50.0f), 10, Vector3.UNIT_Y); TopoShape Pipe02_Surf = GlobalInstance.BrepTools.Extrude(oCircle2, 80, Vector3.UNIT_Y); { SceneNode node2 = context.ShowGeometry(Pipe02_Surf); FaceStyle fs = new FaceStyle(); fs.SetColor(new ColorValue(0.5f, 0.5f, 0.5f, 0.5f)); fs.SetTransparent(true); node2.SetFaceStyle(fs); } // Compute the intersection curve TopoShape Inters1 = GlobalInstance.BrepTools.SurfaceSection(Pipe01_Surf, Pipe02_Surf); if (Inters1 != null) { SceneNode node = context.ShowGeometry(Inters1); LineStyle ls = new LineStyle(); ls.SetLineWidth(3); ls.SetColor(ColorValue.RED); node.SetLineStyle(ls); // Get the curve parameters GeomCurve curve = new GeomCurve(); if (curve.Initialize(Inters1)) { LineStyle ls2 = new LineStyle(); ls2.SetColor(ColorValue.GREEN); double start = curve.FirstParameter(); double end = curve.LastParameter(); for (double ii = start; ii <= end; ii += 0.1) { List <Vector3> rt = curve.D1(ii); LineNode ln = new LineNode(); ln.SetLineStyle(ls2); ln.Set(rt[0], rt[0] + rt[1]); context.ShowSceneNode(ln); } } } return(true); }
private void circleToolStripMenuItem_Click(object sender, EventArgs e) { SelectedShapeQuery query = new SelectedShapeQuery(); renderView.QuerySelection(query); var shape = query.GetSubGeometry(); if (shape == null) { return; } GeomCurve curve = new GeomCurve(); if (!curve.Initialize(shape)) { return; } if (curve.GetCurveType() != EnumCurveType.CurveType_Circle) { var xx = curve.FirstParameter() + curve.LastParameter(); Vector3 pt1 = curve.Value(curve.FirstParameter()); Vector3 pt2 = curve.Value(xx * 0.3); Vector3 pt3 = curve.Value(xx * 0.6); var arc = GlobalInstance.BrepTools.MakeArc3Pts(pt1, pt3, pt2); if (arc != null) { GeomCircle circle = new GeomCircle(); circle.Initialize(arc); var center = circle.GetCenter(); MessageBox.Show(String.Format("Center: {0}, {1}, {2}", center.X, center.Y, center.Z)); } } }
public override bool Run(FeatureContext context) { LineStyle lineStyle = new LineStyle(); lineStyle.SetLineWidth(0.5f); lineStyle.SetColor(ColorValue.BLUE); lineStyle.SetLineWidth(1.5f); LineStyle lineStyle2 = new LineStyle(); lineStyle2.SetLineWidth(0.5f); lineStyle2.SetColor(ColorValue.GREEN); lineStyle2.SetLineWidth(2); TopoShape arc = GlobalInstance.BrepTools.MakeEllipseArc(Vector3.ZERO, 100, 50, 45, 270, Vector3.UNIT_Z); context.ShowGeometry(arc); { GeomCurve curve = new GeomCurve(); curve.Initialize(arc); double paramStart = curve.FirstParameter(); double paramEnd = curve.LastParameter(); double step = (paramEnd - paramStart) * 0.1; for (double uu = paramStart; uu <= paramEnd; uu += step) { Vector3 dir = curve.DN(uu, 1); Vector3 pos = curve.Value(uu); // 切线 { TopoShape line = GlobalInstance.BrepTools.MakeLine(pos, pos + dir); SceneNode node = context.ShowGeometry(line); node.SetLineStyle(lineStyle); } // 法线 { Vector3 dirN = dir.CrossProduct(Vector3.UNIT_Z); TopoShape line = GlobalInstance.BrepTools.MakeLine(pos, pos + dirN); SceneNode node = context.ShowGeometry(line); node.SetLineStyle(lineStyle2); } } } return(true); }
public EdgeInfo(TopoShape edge, int idx, int faceIdx, double length) { Curve = new GeomCurve(); Curve.Initialize(edge); Index = idx; FaceIndex = faceIdx; var start = Curve.Value(Curve.FirstParameter()); var end = Curve.Value(Curve.LastParameter()); Direction = end - start; Direction.Normalize(); Length = length; var pts = GlobalInstance.TopoExplor.ExplorVertices(edge); for (int ii = 0; ii < pts.Size(); ++ii) { GeomPoint gp = new GeomPoint(); gp.Initialize(pts.GetAt(ii)); Vertices.Add(new VertexInfo(gp.GetPoint(), ii, idx, faceIdx)); } }
private void queryToolStripMenuItem_Click(object sender, EventArgs e) { SelectedShapeQuery context = new SelectedShapeQuery(); renderView.QuerySelection(context); TopoShape subShape = context.GetSubGeometry(); SceneNode topoNode = context.GetSubNode(); if (subShape != null) { Console.WriteLine(subShape.GetShapeType()); } Matrix4 shapeTransform = topoNode.GetTransform(); //surface GeomSurface surface = new GeomSurface(); if (surface.Initialize(subShape)) { List <Vector3> ptVecList = new List <Vector3>(); List <Vector3> norVecList = new List <Vector3>(); Console.Write("surface"); //double firstU = surface.FirstUParameter(); //double lastU = surface.LastUParameter(); //double firstV = surface.FirstVParameter(); //double lastV = surface.LastVParameter(); double firstU = surface.FirstUParameter(); double lastU = surface.LastUParameter(); double firstV = surface.FirstVParameter(); double lastV = surface.LastVParameter(); double offSetU = lastU - firstU; double offSetV = lastV - firstV; double stepU = 0.10; double stepV = 10; int stepNoU = (int)(offSetU / stepU); int stepNoV = (int)(offSetV / stepV); for (int v_i = 3; v_i < stepNoV - 5; v_i++) { for (int u_i = 0; u_i < stepNoU; u_i++) { double tempV = firstV + stepV * v_i; double tempU = firstU + stepU * (v_i % 2 == 0 ? u_i : stepNoU - u_i); //double tempV = firstV + stepV * (u_i % 2 == 0 ? v_i : stepNoV - v_i); Vector3 ptVec_1 = surface.Value(tempU, tempV); Vector3 ptVec = shapeTransform.Transform(ptVec_1); Vector3 normalVec_1 = surface.GetNormal(tempU, tempV); //Vector3 normalVec =shapeTransform.Transform(normalVec_1);//matrix3 3*3 Vector3 normalVec = RotateDirVector(shapeTransform, normalVec_1); ptVecList.Add(ptVec); norVecList.Add(normalVec); pathPqList.Add(QuaternionFromTo(new Vector3(-1, 0, 0), normalVec, ptVec)); ShowStatusMessage("path pts No: " + pathPqList.Count); //LineNode tempLineNode = new LineNode(); //LineStyle lineStyle = new LineStyle(); //lineStyle.SetPatternStyle((int)EnumLinePattern.LP_DashedLine); //lineStyle.SetColor(100, 0, 100); //tempLineNode.SetLineStyle(lineStyle); //tempLineNode.Set(ptVec, ptVec + normalVec); //tempLineNode.SetVisible(true); //renderView.SceneManager.AddNode(tempLineNode); //renderView.RequestDraw(); } } //for (int u_i = 0; u_i < stepNoU; u_i++) //{ // for (int v_i = 0; v_i < stepNoV-0; v_i++) // { // double tempU = firstU + stepU * u_i; // double tempV = firstV + stepV * (u_i % 2 == 0 ? v_i : stepNoV - v_i); // Vector3 ptVec =shapeTransform.Transform(surface.Value(tempU,tempV )); // Vector3 normalVec = surface.GetNormal(tempU,tempV); // ptVecList.Add(ptVec); // norVecList.Add(normalVec); // pathPqList.Add(QuaternionFromTo(new Vector3(-1, 0, 0), normalVec, ptVec)); // } //} int a = 0; } //curve GeomCurve curve = new GeomCurve(); if (curve.Initialize(subShape)) { Vector3 startPt = shapeTransform.Transform(curve.D0(curve.FirstParameter())); //Vector3 startPt_ = shapeTransform.Transform(startPt); Vector3 pt1 = curve.GetStartPoint(); Vector3 endPt = shapeTransform.Transform(curve.D0(curve.LastParameter())); Vector3 pt2 = curve.GetEndPoint(); switch ((EnumCurveType)curve.GetCurveType()) { case EnumCurveType.CurveType_OtherCurve: Console.Write("other"); break; case EnumCurveType.CurveType_BSplineCurve: break; case EnumCurveType.CurveType_BezierCurve: break; case EnumCurveType.CurveType_Parabola: break; case EnumCurveType.CurveType_Hyperbola: break; case EnumCurveType.CurveType_Ellipse: break; case EnumCurveType.CurveType_Circle: Console.Write("Circle"); break; case EnumCurveType.CurveType_Line: Console.Write("Line"); //path double[] startPt_ = new double[3] { startPt.X, startPt.Y, startPt.Z }; double[] endPt_ = new double[3] { endPt.X, endPt.Y, endPt.Z }; Path_U.Interpolation(startPt_, endPt_, 0.01, ref pathPtList); //show pick result LineNode tempLineNode = new LineNode(); LineStyle lineStyle = new LineStyle(); lineStyle.SetPatternStyle((int)EnumLinePattern.LP_DashedLine); lineStyle.SetColor(100, 0, 100); tempLineNode.SetLineStyle(lineStyle); tempLineNode.Set(new Vector3(startPt.X + 0.1, startPt.Y + 10, startPt.Z + 0.1), endPt); tempLineNode.SetVisible(true); renderView.SceneManager.AddNode(tempLineNode); renderView.RequestDraw(); break; default: break; } ElementId id = context.GetNodeId(); MessageBox.Show(id.AsInt().ToString()); //... } }
private void querySelectionToolStripMenuItem_Click(object sender, EventArgs e) { SelectedShapeQuery context = new SelectedShapeQuery(); renderView.QuerySelection(context); TopoShape subShape = context.GetSubGeometry(); GeomCurve curve = new GeomCurve(); if (curve.Initialize(subShape)) { Vector3 startPt = curve.D0(curve.FirstParameter()); Vector3 endPt = curve.D0(curve.LastParameter()); //... } ElementId id = context.GetNodeId(); MessageBox.Show(id.AsInt().ToString()); }
private void curveToolStripMenuItem_Click(object sender, EventArgs e) { renderView.SetStandardView(EnumStandardView.SV_Top); Platform.LineStyle lineStyle = new Platform.LineStyle(); lineStyle.SetLineWidth(0.5f); lineStyle.SetColor(ColorValue.BLUE); Platform.LineStyle lineStyle2 = new Platform.LineStyle(); lineStyle2.SetLineWidth(0.5f); lineStyle2.SetColor(ColorValue.GREEN); Platform.TopoShape arc = GlobalInstance.BrepTools.MakeEllipseArc(Vector3.ZERO, 100, 50, 45, 270, Vector3.UNIT_Z); renderView.ShowGeometry(arc, 100); { GeomCurve curve = new GeomCurve(); curve.Initialize(arc); float paramStart = curve.FirstParameter(); float paramEnd = curve.LastParameter(); float step = (paramEnd - paramStart) * 0.1f; for (float uu = paramStart; uu <= paramEnd; uu += step) { Vector3 dir = curve.DN(uu, 1); Vector3 pos = curve.Value(uu); // 切线 { Platform.TopoShape line = GlobalInstance.BrepTools.MakeLine(pos, pos + dir); Platform.SceneNode node = renderView.ShowGeometry(line, 101); node.SetLineStyle(lineStyle); } // 法线 { Vector3 dirN = dir.CrossProduct(Vector3.UNIT_Z); Platform.TopoShape line = GlobalInstance.BrepTools.MakeLine(pos, pos + dirN); Platform.SceneNode node = renderView.ShowGeometry(line, 101); node.SetLineStyle(lineStyle2); } } } TopoShapeProperty property = new TopoShapeProperty(); property.SetShape(arc); float len = property.EdgeLength(); TextNode text = new TextNode(); text.SetText(String.Format("Arc Length: {0}", len)); text.SetPosition(new Vector3(100, 100, 0)); renderView.SceneManager.ClearNodes2d(); renderView.SceneManager.AddNode2d(text); renderView.RequestDraw(); }
private void surfaceSectionToolStripMenuItem_Click(object sender, EventArgs e) { TopoShape oCircle1 = GlobalInstance.BrepTools.MakeCircle(Vector3.ZERO, 20, Vector3.UNIT_Z); TopoShape Pipe01_Surf = GlobalInstance.BrepTools.Extrude(oCircle1, 100, Vector3.UNIT_Z); renderView.ShowGeometry(Pipe01_Surf, ++shapeId); TopoShape oCircle2 = GlobalInstance.BrepTools.MakeCircle(new Vector3(0.0f, 0.0f, 50.0f), 10, Vector3.UNIT_Y); TopoShape Pipe02_Surf = GlobalInstance.BrepTools.Extrude(oCircle2, 80, Vector3.UNIT_Y); renderView.ShowGeometry(Pipe02_Surf, ++shapeId); TopoShape Inters1 = GlobalInstance.BrepTools.SurfaceSection(Pipe01_Surf, Pipe02_Surf); if (Inters1 != null) { SceneNode node = renderView.ShowGeometry(Inters1, ++shapeId); LineStyle ls = new LineStyle(); ls.SetLineWidth(3); ls.SetColor(ColorValue.RED); node.SetLineStyle(ls); GeomCurve curve = new GeomCurve(); if (curve.Initialize(Inters1)) { LineStyle ls2 = new LineStyle(); ls2.SetColor(ColorValue.GREEN); float start = curve.FirstParameter(); float end = curve.LastParameter(); for (float ii = start; ii <= end; ii += 0.1f) { List<Vector3> rt = curve.D1(ii); LineNode ln = new LineNode(); ln.SetLineStyle(ls2); ln.Set(rt[0], rt[0] + rt[1]); renderView.ShowSceneNode(ln); } } } renderView.RequestDraw(); }
private BendHelper BendDown(TopoShape face, TopoShape line, Bending bending) { #region 计算平面法向量 GeomSurface surface = new GeomSurface(); surface.Initialize(face); //参数域UV范围 double uFirst = surface.FirstUParameter(); double uLast = surface.LastUParameter(); double vFirst = surface.FirstVParameter(); double vLast = surface.LastVParameter(); //取中点 double umid = uFirst + (uLast - uFirst) * 0.5f; double vmid = vFirst + (vLast - vFirst) * 0.5f; //计算法向量 var data = surface.D1(umid, vmid); Vector3 dirU = data[1]; Vector3 dirV = data[2]; Vector3 dirF = dirV.CrossProduct(dirU); dirF.Normalize(); #endregion #region 计算边线参数 GeomCurve curve = new GeomCurve(); curve.Initialize(line); Vector3 dirL = curve.DN(curve.FirstParameter(), 1); Vector3 stPt = curve.Value(curve.FirstParameter()); //起点 Vector3 edPt = curve.Value(curve.LastParameter()); //终点 #endregion #region 绘制草图 TopoShapeGroup lineGroup = new TopoShapeGroup(); Vector3 center = stPt + dirF * bending.Radius; //圆心 Vector3 radius = stPt - center; //半径 double theta = bending.Angle * (Math.PI / 180.0); Vector3 radius2 = radius * Math.Cos(theta) + dirL.CrossProduct(radius) * Math.Sin(theta); Vector3 edArc = center + radius2; //圆弧终点 TopoShape arc = GlobalInstance.BrepTools.MakeArc(stPt, edArc, center, dirL); //绘制圆弧 if (arc != null) { lineGroup.Add(arc); } Vector3 edLine = dirL.CrossProduct(radius2) * (bending.Length / bending.Radius) + edArc; arc = GlobalInstance.BrepTools.MakeLine(edArc, edLine); lineGroup.Add(arc); //扫描生成折弯 TopoShape wireSketch = GlobalInstance.BrepTools.MakeWire(lineGroup); TopoShape sweep; if (wireSketch != null) { sweep = GlobalInstance.BrepTools.Sweep(wireSketch, line, true); } else { sweep = GlobalInstance.BrepTools.Sweep(arc, line, true); } TopoShape oFace = GlobalInstance.BrepTools.Sweep(arc, line, true).GetSubShape(0, 1); TopoShape oEdge = GlobalInstance.BrepTools.MakeLine(edLine, edLine + edPt - stPt); #endregion BendHelper bend = new BendHelper() { Sweep = sweep, EdFace = oFace, EdLine = oEdge }; return(bend); }
private void BtnDown_Click(object sender, EventArgs e) { //Get selected shape SelectedShapeQuery context = new SelectedShapeQuery(); renderViewDraw.QuerySelection(context); var face = context.GetGeometry(); var line = context.GetSubGeometry(); if (face == null || line == null) { return; } if (face.GetShapeType() != EnumTopoShapeType.Topo_FACE || line.GetShapeType() != EnumTopoShapeType.Topo_EDGE) { return; } //记录输入参数 Bending bending = new Bending() { Direction = EnumDir.Edge_DOWN, Angle = Convert.ToDouble(txtAngle.Text), Radius = Convert.ToDouble(txtRadius.Text), Length = Convert.ToDouble(txtLength.Text) }; GeomCurve curve = new GeomCurve(); curve.Initialize(line); Vector3 dirL = curve.DN(curve.FirstParameter(), 1); if (dirL.Y >= 0) { bending.Orientation = Math.Round(dirL.AngleBetween(Vector3.UNIT_X), 3); } else { bending.Orientation = Math.Round(360 - dirL.AngleBetween(Vector3.UNIT_X), 3); } //if (dirL.X == 1) //{ // bending.Orientation = EnumEdge.Edge_1; //} //else if (dirL.Y == 1) //{ // bending.Orientation = EnumEdge.Edge_2; //} //else if (dirL.X == -1) //{ // bending.Orientation = EnumEdge.Edge_3; //} //else //{ // bending.Orientation = EnumEdge.Edge_4; //} TopoShape sweep = BendDown(face, line, bending).Sweep; bendings.Add(bending); #region 渲染 ElementId faceId = new ElementId(bending.Index + shapeId); ElementId edgeId = new ElementId(bending.Index); SceneManager sceneMgr = renderViewDraw.SceneManager; SceneNode rootNode = GlobalInstance.TopoShapeConvert.ToSceneNode(sweep, 0.1f); SceneNode faceNode = GlobalInstance.TopoShapeConvert.ToSceneNode(face, 0.1f); SceneNode edgeNode = GlobalInstance.TopoShapeConvert.ToSceneNode(line, 0.1f); faceNode.SetId(faceId); faceNode.SetVisible(false); edgeNode.SetId(edgeId); edgeNode.SetVisible(false); if (rootNode != null) { sceneMgr.AddNode(rootNode); sceneMgr.AddNode(faceNode); sceneMgr.AddNode(edgeNode); } renderViewDraw.FitAll(); renderViewDraw.RequestDraw(EnumRenderHint.RH_LoadScene); #endregion }