/// <summary> /// Animate the globe to a given geographical position. /// </summary> public void AnimateTo(GeoPosition position) { _currentMode = RotationMode.Slerp; _mouseController.End(); _slerpController.Init(position.GetQuaternion()); }
/// <summary> /// Animate the globe to a given geographical position. /// </summary> public void AnimateTo(GeoPosition position) { _currentMode = RotationMode.Slerp; _mouseController.End(); _slerpController.Init(position.GetQuaternion()); }