private static void DefenceDiceRoll() { Selection.ActiveShip = Selection.AnotherShip; Defender.CallDiceAboutToBeRolled(); Triggers.ResolveTriggers(TriggerTypes.OnDiceAboutToBeRolled, delegate { Phases.StartTemporarySubPhaseOld("Defence dice roll", typeof(DefenceDiceRollCombatSubPhase)); }); }
private static void AttackDiceRoll() { Selection.ActiveShip = Selection.ThisShip; Attacker.CallDiceAboutToBeRolled(); Triggers.ResolveTriggers(TriggerTypes.OnDiceAboutToBeRolled, delegate { Phases.StartTemporarySubPhaseOld("Attack dice roll", typeof(AttackDiceRollCombatSubPhase)); }); }