示例#1
0
 /// <summary>
 ///     Event, when the scene changed.
 /// </summary>
 public virtual void SceneChanged(GenericScene scene)
 {
 }
示例#2
0
        internal static void PrepareScene(IGenericWindow window, GenericScene scene)
        {
            window.CurrentScene?.Deactivate();

            Util.Activate(scene);
        }