示例#1
0
 public static void CreatePool(this GameObject prefab, int initialPoolSize)
 {
     GenericObjectPool.CreatePool(prefab, initialPoolSize);
 }
示例#2
0
 public static void CreatePool <T>(this T prefab, int initialPoolSize) where T : Component
 {
     GenericObjectPool.CreatePool(prefab, initialPoolSize);
 }
示例#3
0
 public static void CreatePool(this GameObject prefab)
 {
     GenericObjectPool.CreatePool(prefab, 0);
 }
示例#4
0
 public static void CreatePool <T>(this T prefab) where T : Component
 {
     GenericObjectPool.CreatePool(prefab, 0);
 }