private void Validation() { if (useGlobalEvents) { foreach (CustomEventToUnityEvent mapping in eventListenerMappings) { if (!GenericFactory <EventInfoBase> .CheckIfTypeExists(mapping.eventType)) { Debug.Log("No event exists with this name! : " + mapping.eventType); } } } if (useLocalEvents) { foreach (CustomEventToUnityEvent mapping in localEventListenerMappings) { if (!GenericFactory <EventInfoBase> .CheckIfTypeExists(mapping.eventType)) { Debug.Log("No event exists with this name! : " + mapping.eventType); } } } }