private void Awake() { if (instance == null) { instance = this; } if (instance != this) { DestroyImmediate(this); } timer = 0; //DontDestroyOnLoad(this); inst_GenerateNote = GenerateNote.GetInstance(); BGSound = GetComponent <AudioSource>(); isBGSoundMute = PlayerPrefs.GetInt(BGKeyString, dontMute); if (isBGSoundMute == mute) { BGSound.mute = true; imgMainBGSound = imgMainBGSounds[0]; imgPauseBGSound = imgPauseBGSounds[0]; } else if (isBGSoundMute == dontMute) { BGSound.mute = false; imgMainBGSound = imgMainBGSounds[1]; imgPauseBGSound = imgPauseBGSounds[1]; } else { Debug.LogError("wrong mute number"); } isFXSoundMute = PlayerPrefs.GetInt(FXKeyString, dontMute); if (isFXSoundMute == mute) { for (int i = 0; i < FXSounds.Length; i++) { FXSounds[i].mute = true; } imgMainFXSound = imgMainFXSounds[0]; imgPauseFXSound = imgPauseFXSounds[0]; } else if (isFXSoundMute == dontMute) { for (int i = 0; i < FXSounds.Length; i++) { FXSounds[i].mute = false; } imgMainFXSound = imgMainFXSounds[1]; imgPauseFXSound = imgPauseFXSounds[1]; } else { Debug.LogError("wrong mute number"); } }
private void Awake() { if (instance == null) { instance = this; } if (instance != this) { DestroyImmediate(this); } playerZPos = GameObject.FindGameObjectWithTag("Player").GetComponent <Transform>().position.z; }
private void Awake() { inst_GenerateNote = GetComponent <GenerateNote>(); path = Resources.Load("notes", typeof(TextAsset)) as TextAsset; ReadLines(); }