public override void RefreshDataFromGame() { _settingsPane.RefreshData(); if (_agsEditor.Preferences.StartupPane == EditorStartupPane.GeneralSettings) { _guiController.AddOrShowPane(_document); } }
public override void RefreshDataFromGame() { _settingsPane.RefreshData(); if (Factory.AGSEditor.Settings.StartupPane == StartupPane.GeneralSettings) { _guiController.AddOrShowPane(_document); } }