private void ReplayPressed() { isPlayMode = false; GeneralLogic.StopSimulationEvent(); }
public void MenuPressed() { GeneralLogic.StopSimulationEvent(); StartExitAnim(); destination = direction.Menu; }
private void ReplayPressed() { isPlayMode = false; GeneralLogic.StopSimulationEvent(); }
public void MenuPressed() { GeneralLogic.StopSimulationEvent(); StartExitAnim(); destination = direction.Menu; }