protected override void ButtonEnableStatus() { if (!IsLoaded) { return; } GeneralFunctions.ButtonEnabledStatus(btnSave, btnSaveAs, btnDelete, processType, oldEntity, currentEntity); }
protected virtual void ButtonEnableStatus() { if (!IsLoaded) { return; } GeneralFunctions.ButtonEnabledStatus(btnNew, btnSave, btnBack, btnDelete, oldEntity, currentEntity); }