示例#1
0
    static bool isJumpPossible(GeneColumn start, GeneColumn end)
    {
        if (start == null || end == null)
        {
            return(false);
        }
        int        xBlockDistance = Mathf.Abs(start.GlobalX - end.GlobalX);
        int        direction      = start.GlobalX < end.GlobalX ? 1 : -1;
        GeneColumn iterator       = start.SeekNthColumn(direction);
        float      xPixelDistance = xBlockDistance * Global.TilePixelWidth;
        float      d = xPixelDistance;
        float      H = maxJumpHeight;
        float      K = -4 * H / (d * d);

        for (int i = 1; i <= xBlockDistance; i++)
        {
            float xi = Global.TilePixelWidth * i;
            float yi = K * xi * (xi - d);
            int   maxObstacleHeight = (int)(yi / Global.TilePixelWidth) + start.ObstacleHeight;
            if (maxObstacleHeight < iterator.ObstacleHeight)
            {
                return(false);
            }
            iterator = iterator.SeekNthColumn(direction);
            if (iterator == null)
            {
                return(false);
            }
        }
        return(true);
    }
示例#2
0
    internal MapIndividual CrossoverWith(MapIndividual parent2)
    {
        Random random          = new Random();
        int    mutableXRange   = this.GenerationTail.GlobalX - this.GenerationHead.GlobalX + 1;
        int    leftCrossLimit  = (mutableXRange / 3);
        int    rightCrossLimit = mutableXRange - (mutableXRange / 3);

        MapIndividual leftParent  = random.Next(1) == 0 ? this : parent2;
        MapIndividual rightParent = leftParent == this ? parent2 : this;

        int maxTries = rightCrossLimit - leftCrossLimit + 1;
        int tries    = 0;
        int originalCrossoverXPoint = random.Next(leftCrossLimit, rightCrossLimit);
        int crossoverXPoint         = originalCrossoverXPoint;

        GeneColumn leftParentCrossPoint  = leftParent.GenerationHead.SeekNthColumn(crossoverXPoint);
        GeneColumn rightParentCrossPoint = rightParent.GenerationHead.SeekNthColumn(crossoverXPoint);

        int lowestDiff = Mathf.Abs(leftParentCrossPoint.GroundHeight - rightParentCrossPoint.GroundHeight);
        // Make sure gene combination creates a valid individual
        int crossoverJump = 1;

        while (tries < maxTries && !IsCrossOverXValid(leftParentCrossPoint, rightParentCrossPoint))
        {
            leftParentCrossPoint  = leftParentCrossPoint.SeekNthColumn(crossoverJump);
            rightParentCrossPoint = rightParentCrossPoint.SeekNthColumn(crossoverJump);
            if (leftParentCrossPoint.GlobalX - leftParent.GenerationHead.GlobalX > rightCrossLimit)
            {
                leftParentCrossPoint  = leftParent.GenerationHead.SeekNthColumn(leftCrossLimit);
                rightParentCrossPoint = rightParent.GenerationHead.SeekNthColumn(leftCrossLimit);
            }
            tries++;
        }

        // Here we start cloning the child genes from the left parent
        GeneColumn parentIterator = leftParent.Head;                                      // Used to iterate over left parent
        GeneColumn childHead      = new GeneColumn(parentIterator);                       // This head will be returned in the end
        GeneColumn childIterator  = new GeneColumn(parentIterator.Next, childHead, null); // To actually iterate, this is used

        childHead.Next = childIterator;
        parentIterator = parentIterator.Next; // Pointing now to the second column
        // Now, starting from the 3rd column now, iterate until the crossover point is reached
        for (parentIterator = parentIterator.Next; parentIterator != leftParentCrossPoint; parentIterator = parentIterator.Next)
        {
            // We need to clone the parent's genes, but link to the child neighbor columns.
            GeneColumn nextChildColumn = new GeneColumn(parentIterator, childIterator, null);
            childIterator.Next = nextChildColumn;
            childIterator      = nextChildColumn;
        }

        // Copy right parent genetic code to child, starting from crossover point.
        for (parentIterator = rightParentCrossPoint; parentIterator != null; parentIterator = parentIterator.Next)
        {
            GeneColumn nextChildColumn = new GeneColumn(parentIterator, childIterator, null);
            childIterator.Next = nextChildColumn;
            childIterator      = nextChildColumn;
        }
        // Finally, create an individual from the child genetic code!
        MapIndividual childIndividual = new MapIndividual(childHead);

        return(childIndividual);
    }