public void SetGear(String name, int value)
 {
     if (Gears.ContainsKey(name))
     {
         Gears[name] = value;
     }
     else
     {
         Gears.Add(name, value);
     }
 }
示例#2
0
 private void Add(object value)
 {
     if (DevicesIsSelected == true)
     {
         SelectedDevice = new DeviceDiagnoseClass()
         {
             Name = "新建设备"
         };
         Devices.Add(SelectedDevice);
     }
     else if (ShaftsIsSelected == true)
     {
         SelectedShaft = new ShaftClass()
         {
             Name = "新建轴"
         };
         Shafts.Add(SelectedShaft);
     }
     else if (BearingsIsSelected == true)
     {
         SelectedBearing = new BearingClass()
         {
             Name = "新建轴承"
         };
         Bearings.Add(SelectedBearing);
     }
     else if (BeltsIsSelected == true)
     {
         SelectedBelt = new BeltClass()
         {
             Name = "新建皮带"
         };
         Belts.Add(SelectedBelt);
     }
     else if (GearsIsSelected == true)
     {
         SelectedGear = new GearClass()
         {
             Name = "新建齿轮"
         };
         Gears.Add(SelectedGear);
     }
     else if (ImpellersIsSelected == true)
     {
         SelectedImpeller = new ImpellerClass()
         {
             Name = "新建叶轮"
         };
         Impellers.Add(SelectedImpeller);
     }
     else if (MotorsIsSelected == true)
     {
         SelectedMotor = new MotorClass()
         {
             Name = "新建电机"
         };
         Motors.Add(SelectedMotor);
     }
     ShowWin();
     //立即更新到服务器
 }