public static Bitmap PrtWindow(IntPtr hWnd) { IntPtr hscrdc = User32Api.GetWindowDC(hWnd); Rectangle rect = Rectangle.Empty; User32Api.GetWindowRect(hWnd, ref rect); IntPtr hbitmap = Gdi32Help.CreateCompatibleBitmap(hscrdc, rect.Width - rect.Left, rect.Height - rect.Top); IntPtr hmemdc = Gdi32Help.CreateCompatibleDC(hscrdc); Gdi32Help.SelectObject(hmemdc, hbitmap); User32Api.PrintWindow(hWnd, hmemdc, 0); Bitmap bmp = Bitmap.FromHbitmap(hbitmap); Gdi32Help.DeleteDC(hscrdc); Gdi32Help.DeleteDC(hmemdc); return(bmp); }
/// <summary> /// 截屏1 /// </summary> /// <param name="windowModel"></param> /// <returns></returns> public static Bitmap PrintWindow(WindowModel windowModel) { IntPtr hscrdc = User32Api.GetWindowDC(windowModel.IntPtr); //返回hWnd参数所指定的窗口的设备环境。 int width = windowModel.WindowRectangle.Width; int height = windowModel.WindowRectangle.Height; IntPtr hbitmap = Gdi32Help.CreateCompatibleBitmap(hscrdc, width, height); //该函数创建与指定的设备环境相关的设备兼容的位图 IntPtr hmemdc = Gdi32Help.CreateCompatibleDC(hscrdc); //该函数创建一个与指定设备兼容的内存设备上下文环境(DC) Gdi32Help.SelectObject(hmemdc, hbitmap); //该函数选择一对象到指定的设备上下文环境中,该新对象替换先前的相同类型的对象 User32Api.PrintWindow(windowModel.IntPtr, hmemdc, 0); Bitmap bmp = Bitmap.FromHbitmap(hbitmap); //Clipboard.SetImage(bmp); Gdi32Help.DeleteDC(hscrdc); //删除用过的对象 Gdi32Help.DeleteDC(hmemdc); //删除用过的对象 return(bmp); }