public TargetInfo(GazeTarget gazeTarget) { this.GazeTarget = gazeTarget; this.TargetName = gazeTarget.ToString().ToLower(); this.Coordinates = Vector2D.Zero; Linked = false; }
internal void SetTarget(GazeTarget target) { lock (Targets) { Targets[target.ToString().ToLower()] = new TargetInfo(target); } NotifyTargetsChanged(); }