private async Task <GaugeValue> AddGaugeValue( DataValue value, RiverFlowSnapshotModel snapshot, GaugeReport report) { var exists = await this.riverDbContext .GaugeValue .AnyAsync(gv => gv.AsOf == value.AsOf && gv.UsgsGaugeId == snapshot.Site.UsgsGaugeId && gv.Code == value.Code); if (!exists) { var gaugeValue = new GaugeValue { AsOf = DateConversion.ForStorage(value.AsOf), Code = value.Code, Report = report, UsgsGaugeId = snapshot.Site.UsgsGaugeId, Value = value.Value }; await this.riverDbContext.GaugeValue.AddAsync(gaugeValue); return(gaugeValue); } return(null); }
private bool IsSpellValid(object obj) { SpellData spellData = obj as SpellData; if (spellData == null) { return(false); } bool flag = false; bool flag2 = false; Element element = spellData.definition.element; flag = m_elementsEnableToggle.Contains(element); IReadOnlyList <GaugeValue> gaugeToModifyOnSpellPlay = spellData.definition.gaugeToModifyOnSpellPlay; int i = 0; for (int count = gaugeToModifyOnSpellPlay.Count; i < count; i++) { GaugeValue gaugeValue = gaugeToModifyOnSpellPlay[i]; flag2 |= (gaugeValue != null && m_caracIdsEnableToggle.Contains(gaugeValue.element)); } if (flag | flag2) { return(ValidateSearchText(spellData, spellData.definition)); } return(false); }
public static TooltipElementValues GetTooltipElementValues(SpellDefinition definition, DynamicValueContext context) { int num = 0; int num2 = 0; int num3 = 0; int num4 = 0; int num5 = 0; IReadOnlyList <GaugeValue> gaugeToModifyOnSpellPlay = definition.gaugeToModifyOnSpellPlay; int count = gaugeToModifyOnSpellPlay.Count; for (int i = 0; i < count; i++) { GaugeValue gaugeValue = gaugeToModifyOnSpellPlay[i]; if (gaugeValue.value.GetValue(context, out int value)) { switch (gaugeValue.element) { case CaracId.FirePoints: num3 += value; break; case CaracId.WaterPoints: num4 += value; break; case CaracId.EarthPoints: num2 += value; break; case CaracId.AirPoints: num += value; break; case CaracId.ReservePoints: num5 += value; break; } } } return(new TooltipElementValues(num, num2, num3, num4, num5)); }
public void SetGaugeValue(GaugeValue gauge) { StdLarge = gauge.MAX; StdMean = gauge.AVG; StdSmall = gauge.MIN; }