示例#1
0
 void Awake()
 {
     mySystem = GetComponentInChildren <ParticleSystem> ();
     S        = this;
     InvokeRepeating("GasBurst", 1, burstDelay);
 }
示例#2
0
 void Awake()
 {
     mySystem = GetComponentInChildren<ParticleSystem> ();
     S = this;
     InvokeRepeating ("GasBurst", 1, burstDelay);
 }