示例#1
0
        static Config()
        {
            Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower());

            Modes.InitializeModes();
            GapcloserMenu.Initializer();
            AutoHarass.Initializer();
            Drawings.Initializer();
            ExtrasMenu.Initializer();
            MiscMenu.Initializer();
        }
示例#2
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        static Config()
        {
            Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower());

            Modes.InitializeModes();
            InterrupterMenu.Initializer();
            GapcloserMenu.Initializer();
            CharmMenu.Initializer();
            AutoHarass.Initializer();
            Drawings.Initializer();
        }
示例#3
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        internal static void BuildAntiGapcloserMenu()
        {
            if (!EntityManager.Heroes.Enemies.Any(x => Gapcloser.GapCloserList.Exists(e => e.ChampName == x.ChampionName) || (x.Hero == Champion.Rengar)))
            {
                return;
            }

            GapcloserMenu = Menu.AddSubMenu("Anti-Gapcloser");
            GapcloserMenu.AddGroupLabel("Global settings");
            GapcloserMenu.Add("MenuManager.GapcloserMenu.Enabled", new CheckBox("Anti-Gapcloser Enabled"));
            GapcloserMenu.Add("MenuManager.GapcloserMenu.OnlyInCombo", new CheckBox("Active only in Combo mode", false));
            GapcloserMenu.AddSeparator(15);

            foreach (var enemy in
                     EntityManager.Heroes.Enemies.Where(x => Gapcloser.GapCloserList.Exists(e => e.ChampName == x.ChampionName)))
            {
                var gapclosers = Gapcloser.GapCloserList.FindAll(e => e.ChampName == enemy.ChampionName);

                if (gapclosers.Count <= 0)
                {
                    continue;
                }

                GapcloserMenu.AddGroupLabel(enemy.ChampionName);

                foreach (var gapcloser in gapclosers)
                {
                    GapcloserMenu.AddLabel("[" + gapcloser.SpellSlot + "] " + gapcloser.SpellName);
                    GapcloserMenu.Add("MenuManager.GapcloserMenu." + enemy.ChampionName + "." + gapcloser.SpellSlot + ".Delay", new Slider("Delay", 0, 0, 500));
                    GapcloserMenu.Add("MenuManager.GapcloserMenu." + enemy.ChampionName + "." + gapcloser.SpellSlot + ".Hp", new Slider("Only if I'm below under {0} % of my HP", 100));
                    GapcloserMenu.Add("MenuManager.GapcloserMenu." + enemy.ChampionName + "." + gapcloser.SpellSlot + ".Enemies", new Slider("Only if {0} or less enemies are near", 5, 1, 5));
                    GapcloserMenu.Add("MenuManager.GapcloserMenu." + enemy.ChampionName + "." + gapcloser.SpellSlot + ".Enabled", new CheckBox("Enabled"));

                    GapclosersFound++;
                }
            }

            if (EntityManager.Heroes.Enemies.All(x => x.Hero != Champion.Rengar))
            {
                return;
            }

            GapcloserMenu.AddGroupLabel("Rengar");

            GapcloserMenu.AddLabel("[Passive] Leap");
            GapcloserMenu.Add("MenuManager.GapcloserMenu.Rengar.Passive.Delay", new Slider("Delay", 0, 0, 500));
            GapcloserMenu.Add("MenuManager.GapcloserMenu.Rengar.Passive.Hp", new Slider("Only if I'm below under {0} % of my HP", 100));
            GapcloserMenu.Add("MenuManager.GapcloserMenu.Rengar.Passive.Enemies", new Slider("Only if {0} or less enemies are near", 5, 1, 5));
            GapcloserMenu.Add("MenuManager.GapcloserMenu.Rengar.Passive.Enabled", new CheckBox("Enabled"));

            GapclosersFound++;
        }
示例#4
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        internal static void BuildAntiGapcloserMenu()
        {
            if (!EntityManager.Heroes.Enemies.Any(x => Gapcloser.GapCloserList.Exists(e => e.ChampName == x.ChampionName) || (x.Hero == Champion.Rengar)))
            {
                return;
            }

            GapcloserMenu = Menu.AddSubMenu("Anti-Gapcloser");
            GapcloserMenu.AddGroupLabel("Global settings");
            GapcloserMenu.Add("MenuManager.GapcloserMenu.Enabled", new CheckBox("Atilma onleyicisi aktif"));
            GapcloserMenu.Add("MenuManager.GapcloserMenu.OnlyInCombo", new CheckBox("Sadece komboda aktif", false));
            GapcloserMenu.AddSeparator(15);

            foreach (var enemy in
                     EntityManager.Heroes.Enemies.Where(x => Gapcloser.GapCloserList.Exists(e => e.ChampName == x.ChampionName)))
            {
                var gapclosers = Gapcloser.GapCloserList.FindAll(e => e.ChampName == enemy.ChampionName);

                if (gapclosers.Count <= 0)
                {
                    continue;
                }

                GapcloserMenu.AddGroupLabel(enemy.ChampionName);

                foreach (var gapcloser in gapclosers)
                {
                    GapcloserMenu.AddLabel("[" + gapcloser.SpellSlot + "] " + gapcloser.SpellName);
                    GapcloserMenu.Add("MenuManager.GapcloserMenu." + enemy.ChampionName + "." + gapcloser.SpellSlot + ".Delay", new Slider("Gecikme", 0, 0, 500));
                    GapcloserMenu.Add("MenuManager.GapcloserMenu." + enemy.ChampionName + "." + gapcloser.SpellSlot + ".Hp", new Slider("Sadece altindaysa {0} % benim HP", 100));
                    GapcloserMenu.Add("MenuManager.GapcloserMenu." + enemy.ChampionName + "." + gapcloser.SpellSlot + ".Enemies", new Slider("Sadece if {0} yada daha az dusman yakinsa", 5, 1, 5));
                    GapcloserMenu.Add("MenuManager.GapcloserMenu." + enemy.ChampionName + "." + gapcloser.SpellSlot + ".Enabled", new CheckBox("Aktif"));

                    GapclosersFound++;
                }
            }

            if (EntityManager.Heroes.Enemies.All(x => x.Hero != Champion.Rengar))
            {
                return;
            }

            GapcloserMenu.AddGroupLabel("Rengar");

            GapcloserMenu.AddLabel("[Passive] Leap");
            GapcloserMenu.Add("MenuManager.GapcloserMenu.Rengar.Passive.Delay", new Slider("Gecikme", 0, 0, 500));
            GapcloserMenu.Add("MenuManager.GapcloserMenu.Rengar.Passive.Hp", new Slider("Sadece altindaysa {0} % benim HP", 100));
            GapcloserMenu.Add("MenuManager.GapcloserMenu.Rengar.Passive.Enemies", new Slider("Sadece if {0} yada daha az dusman yakinsa", 5, 1, 5));
            GapcloserMenu.Add("MenuManager.GapcloserMenu.Rengar.Passive.Enabled", new CheckBox("Aktif"));

            GapclosersFound++;
        }
示例#5
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        static Config()
        {
            Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower());
            Menu.AddLabel("Just a simple Vayne addon, with customizable options.");
            Menu.AddLabel("Leave feedback in forum thread if you have any sugestions.");
            Menu.AddLabel("Good luck in your game.");

            Modes.Initialize();
            InterrupterMenu.Initializer();
            GapcloserMenu.Initializer();
            TumbleMenu.Initializer();
            CondemnMenu.Initializer();
            Drawings.Initializer();
            Misc.Initializer();
        }
示例#6
0
        /// <summary>
        /// Called when Loading is Completed
        /// </summary>
        /// <param name="args">The loading arguments</param>
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            try
            {
                if (ChampionName != PlayerInstance.BaseSkinName)
                {
                    return;
                }

                Bootstrap.Init(null);

                Q = new Spell.Skillshot(SpellSlot.Q, 800, SkillShotType.Circular, 283, 1100, 210);
                W = new Spell.Targeted(SpellSlot.W, 550);
                E = new Spell.Skillshot(SpellSlot.E, 925, SkillShotType.Circular, 500, 1750, 70);
                R = new Spell.Active(SpellSlot.R, int.MaxValue);

                SorakaBuddy = MainMenu.AddMenu("SorakaBuddy", "SorakaBuddy");

                // Combo Menu
                ComboMenu = SorakaBuddy.AddSubMenu("Combo", "Combo");
                ComboMenu.AddGroupLabel("Combo Setting");
                ComboMenu.Add("useQ", new CheckBox("Use Q"));
                ComboMenu.Add("useE", new CheckBox("Use E"));
                ComboMenu.AddSeparator();
                ComboMenu.AddGroupLabel("ManaManager");
                ComboMenu.Add("manaQ", new Slider("Min Mana % before Q", 25));
                ComboMenu.Add("manaE", new Slider("Min Mana % before E", 25));

                // Harass Menu
                HarassMenu = SorakaBuddy.AddSubMenu("Harass", "Harass");
                HarassMenu.AddGroupLabel("Harass Setting");
                HarassMenu.Add("useQ", new CheckBox("Use Q"));
                HarassMenu.Add("useE", new CheckBox("Use E"));
                HarassMenu.AddSeparator();
                HarassMenu.AddGroupLabel("ManaManager");
                HarassMenu.Add("manaQ", new Slider("Min Mana % before Q", 25));
                HarassMenu.Add("manaE", new Slider("Min Mana % before E", 25));

                // Heal Menu
                var allies = EntityManager.Heroes.Allies.Where(a => !a.IsMe).ToArray();
                HealMenu = SorakaBuddy.AddSubMenu("Auto Heal", "Heal");
                HealMenu.AddGroupLabel("Auto W Setting");
                HealMenu.Add("autoW", new CheckBox("Auto W Allies and Me"));
                HealMenu.Add("autoWHP_self", new Slider("Own HP % before using W", 50));
                HealMenu.Add("autoWHP_other", new Slider("Ally HP % before W", 50));
                HealMenu.AddSeparator();
                HealMenu.AddGroupLabel("Auto R Setting");
                HealMenu.Add("useR", new CheckBox("Auto R on HP %"));
                HealMenu.AddSeparator();
                HealMenu.Add("hpR", new Slider("HP % before using R", 25));
                HealMenu.AddSeparator();
                HealMenu.AddLabel("Which Champion to Heal? Using W?");
                foreach (var a in allies)
                {
                    HealMenu.Add("autoHeal_" + a.BaseSkinName, new CheckBox("Auto Heal with W " + a.ChampionName));
                }
                HealMenu.AddSeparator();
                HealMenu.AddLabel("Which Champion to Heal? Using R?");
                foreach (var a in allies)
                {
                    HealMenu.Add("autoHealR_" + a.BaseSkinName, new CheckBox("Auto Heal with R " + a.ChampionName));
                }
                HealMenu.Add("autoHealR_" + PlayerInstance.BaseSkinName, new CheckBox("Auto Heal Self with R"));
                HealMenu.AddSeparator();

                // Interrupt Menu
                InterruptMenu = SorakaBuddy.AddSubMenu("Interrupter", "Interrupter");
                InterruptMenu.AddGroupLabel("Interrupter Setting");
                InterruptMenu.Add("useE", new CheckBox("Use E on Interrupt"));

                // Gapcloser Menu
                GapcloserMenu = SorakaBuddy.AddSubMenu("Gapcloser", "Gapcloser");
                GapcloserMenu.AddGroupLabel("Gapcloser Setting");
                GapcloserMenu.Add("useQ", new CheckBox("Use Q on Gapcloser"));
                GapcloserMenu.Add("useE", new CheckBox("Use E on Gapcloser"));

                // Drawing Menu
                DrawingMenu = SorakaBuddy.AddSubMenu("Drawing", "Drawing");
                DrawingMenu.AddGroupLabel("Drawing Setting");
                DrawingMenu.Add("drawQ", new CheckBox("Draw Q Range"));
                DrawingMenu.Add("drawW", new CheckBox("Draw W Range"));
                DrawingMenu.Add("drawE", new CheckBox("Draw E Range"));

                // Misc Menu
                MiscMenu = SorakaBuddy.AddSubMenu("Misc", "Misc");
                MiscMenu.AddGroupLabel("Miscellaneous Setting");
                MiscMenu.Add("disableMAA", new CheckBox("Disable Minion AA"));
                MiscMenu.Add("disableCAA", new CheckBox("Disable Champion AA"));
                MiscMenu.AddLabel("Prediction Settings");
                var predictionSlider = MiscMenu.Add("Slider", new Slider("mode", 0, 0, 2));
                var predictionArray  = new[] { "High", "Medium", "Low" };
                predictionSlider.DisplayName    = predictionArray[predictionSlider.CurrentValue];
                predictionSlider.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs)
                {
                    sender.DisplayName = predictionArray[changeArgs.NewValue];
                };

                Chat.Print("SorakaBuddy: Initialized", Color.LightGreen);

                Orbwalker.OnPreAttack += Orbwalker_OnPreAttack;
                Game.OnTick           += Game_OnTick;
                Drawing.OnDraw        += Drawing_OnDraw;

                Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
                Gapcloser.OnGapcloser            += Gapcloser_OnGapcloser;
            }
            catch (Exception e)
            {
                Chat.Print("SorakaBuddy: Exception occured while Initializing Addon. Error: " + e.Message);
            }
        }
示例#7
0
        /// <summary>
        ///     Called when Loading is Completed
        /// </summary>
        /// <param name="args">The loading arguments</param>
        private static void Loading_OnLoadingComplete(EventArgs args)
        {
            try
            {
                if (PlayerInstance.Hero != Champion.Lissandra)
                {
                    return;
                }


                Q = new Spell.Skillshot(SpellSlot.Q, 725, SkillShotType.Linear);
                W = new Spell.Skillshot(SpellSlot.W, 450, SkillShotType.Linear);
                E = new Spell.Skillshot(SpellSlot.E, 1050, SkillShotType.Linear);
                R = new Spell.Targeted(SpellSlot.R, 550);


                GodlyLissandra = MainMenu.AddMenu("GodlyLissandra", "GodlyLissandr");

                // Combo Menu
                ComboMenu = GodlyLissandra.AddSubMenu("Combo", "Combo");
                ComboMenu.AddGroupLabel("Combo Setting");
                ComboMenu.Add("useQ", new CheckBox("Use Q"));
                ComboMenu.Add("useW", new CheckBox("Use W"));
                ComboMenu.Add("useE", new CheckBox("Use E"));
                ComboMenu.Add("useR", new CheckBox("Use R"));
                ComboMenu.AddSeparator();
                ComboMenu.AddGroupLabel("ManaManager");
                ComboMenu.Add("manaQ", new Slider("Min Mana % before Q", 25));
                ComboMenu.Add("manaE", new Slider("Min Mana % before E", 25));
                ComboMenu.Add("disableC", new CheckBox("Disable Mana Manager in Combo"));

                // Harass Menu
                HarassMenu = GodlyLissandra.AddSubMenu("Harass", "Harass");
                HarassMenu.AddGroupLabel("Harass Setting");
                HarassMenu.Add("useQ", new CheckBox("Use Q"));
                HarassMenu.Add("useE", new CheckBox("Use E"));
                HarassMenu.Add("useR", new CheckBox("Use R", false)); //default false
                HarassMenu.AddSeparator();
                HarassMenu.AddGroupLabel("ManaManager");
                HarassMenu.Add("manaQ", new Slider("Min Mana % before Q", 25));
                HarassMenu.Add("manaE", new Slider("Min Mana % before E", 25));

                //LaneClear Menu
                LaneClearMenu = GodlyLissandra.AddSubMenu("LaneClear", "LaneClear");
                LaneClearMenu.AddGroupLabel("LaneClear Setting");
                LaneClearMenu.Add("useQ", new CheckBox("Use Q"));
                LaneClearMenu.Add("useW", new CheckBox("Use W"));
                LaneClearMenu.Add("useE", new CheckBox("Use E"));
                LaneClearMenu.Add("manaQ", new Slider("Min Mana % before Q", 25));
                LaneClearMenu.Add("manaW", new Slider("Min Mana % Before W", 25));
                LaneClearMenu.Add("manaE", new Slider("Min Mana % before E", 25));


                // SelfUltMenu Menu
                SelfUltMenu = GodlyLissandra.AddSubMenu("AutoUlt", "AutoUlt");
                SelfUltMenu.AddGroupLabel("AutoUlt Setting");
                SelfUltMenu.Add("use R if close to death", new CheckBox("Use R if close to death"));
                SelfUltMenu.Add("MinHp", new Slider("Min HP % before Self R", 10));

                // Interrupt Menu
                InterruptMenu = GodlyLissandra.AddSubMenu("Interrupter", "Interrupter");
                InterruptMenu.AddGroupLabel("Interrupter Setting");
                InterruptMenu.Add("useR", new CheckBox("Use R on Interrupt"));

                // Gapcloser Menu
                GapcloserMenu = GodlyLissandra.AddSubMenu("Gapcloser", "Gapcloser");
                GapcloserMenu.AddGroupLabel("Gapcloser Setting");
                GapcloserMenu.Add("useW", new CheckBox("Use W on Gapcloser"));

                // Drawing Menu
                DrawingMenu = GodlyLissandra.AddSubMenu("Drawing", "Drawing");
                DrawingMenu.AddGroupLabel("Drawing Setting");
                DrawingMenu.Add("drawQ", new CheckBox("Draw Q Range"));
                DrawingMenu.Add("drawW", new CheckBox("Draw W Range"));
                DrawingMenu.Add("drawE", new CheckBox("Draw E Range"));
                DrawingMenu.Add("drawR", new CheckBox("Draw R Range"));

                // Misc Menu
                MiscMenu = GodlyLissandra.AddSubMenu("Misc", "Misc");
                MiscMenu.AddGroupLabel("Miscellaneous Setting");
                MiscMenu.Add("disableMAA", new CheckBox("Disable Minion AA"));
                MiscMenu.Add("disableCAA", new CheckBox("Disable Champion AA"));

                Chat.Print("GodlyLissandra: Initialized", Color.DodgerBlue);
                Game.OnTick    += Game_OnTick;
                Drawing.OnDraw += Drawing_OnDraw;
            }
            catch (Exception e)
            {
                Chat.Print("GodlyLissandra: Exception occured while Initializing Addon. Error: " + e.Message);
            }
        }