示例#1
0
    private void Start()
    {
        _sentences     = new Queue <string>();
        _canvasManager = FindObjectOfType <CanvasManager>();
        _player        = FindObjectOfType <NewPlayer>();
        _gammie        = FindObjectOfType <Gammie>();

        if (_player == null)
        {
            Debug.Log("Player is NULL");
        }

        if (_canvasManager == null)
        {
            Debug.Log("UI Manager is NULL");
        }

        _eventManager = EventManager.Instance != null ? EventManager.Instance : FindObjectOfType <EventManager>();
        if (_eventManager == null)
        {
            Debug.Log("Event Manager is null");
        }


        _initialDialogHelp  = true;
        _currentChar        = "";
        _typeWriterComplete = true;
    }
示例#2
0
    private void Start()
    {
        _canvas        = GameObject.Find("Canvas").GetComponent <Canvas>();
        _canvasScaler  = GameObject.Find("Canvas").GetComponent <CanvasScaler>();
        _player        = FindObjectOfType <NewPlayer>();
        _gammie        = FindObjectOfType <Gammie>();
        _water         = FindObjectOfType <WaterTrigger>();
        _endTrigger    = FindObjectOfType <EndTrigger>();
        _tutorialRage  = FindObjectOfType <TutorialRage>();
        _bjornActivate = FindObjectOfType <BjornArmActivate>();

        _eventManager = EventManager.Instance != null ? EventManager.Instance : FindObjectOfType <EventManager>();
        if (_eventManager == null)
        {
            Debug.Log("Event Manager is NULL");
        }
    }