示例#1
0
        public override void Handle()
        {
            GDebug.Log("GamestartState Start", this, LogCategory.STATE_MACHINE);

            _controller = _factory.Create();
            _controller.Initialization();
        }
示例#2
0
 public override void Dispose()
 {
     if (null == _controller)
     {
         return;
     }
     _controller.Dispose();
     _controller = null;
 }