public GameRepository(GamesSqlContext context, IMapper mapper, IGenreRepository genreRepository, IPlatformTypeRepository platformRepository, IGenericDataRepository <PublisherEntity, Publisher> publisherRepository, IGenericDataRepository <GameInfoEntity, GameInfo> gameInfoRepository, ICultureRepository cultureRepository) : base(context, mapper) { _genreRepository = genreRepository; _platformRepository = platformRepository; _publisherRepository = publisherRepository; _gameInfoRepository = gameInfoRepository; _cultureRepository = cultureRepository; }
public PublisherRepository(GamesSqlContext context, IMapper mapper, ICultureRepository cultureRepository) : base(context, mapper) { _cultureRepository = cultureRepository; }
public RoleRepository(GamesSqlContext context, IMapper mapper) : base(context, mapper) { }
public UnitOfWork(GamesSqlContext context) { _context = context; }
public UserRepository(GamesSqlContext context, IMapper mapper, IRoleRepository roleRepository) : base(context, mapper) { _roleRepository = roleRepository; }
public PlatformTypeRepository(GamesSqlContext context, IMapper mapper, ICultureRepository cultureRepository) : base(context, mapper) { _cultureRepository = cultureRepository; }
public GenericDataRepository(GamesSqlContext context, IMapper mapper) { _context = context; _dbSet = _context.Set <TEntity>(); _mapper = mapper; }