public System.Threading.Tasks.Task FinishTurnAsync(GamesServer.MinesweeperItemCellDefinition cell, string homePlayer, string awayPlayer, string playerName) { return(base.Channel.FinishTurnAsync(cell, homePlayer, awayPlayer, playerName)); }
public void FinishTurn(GamesServer.MinesweeperItemCellDefinition cell, string homePlayer, string awayPlayer, string playerName) { base.Channel.FinishTurn(cell, homePlayer, awayPlayer, playerName); }