public void POP_UP_RESPONSE(string s)
    {
        switch (s)
        {
        case "OK":
            if (inputBox.text != "")
            {
                launchScript.createInvitedSessionUsers(friends, this.inputBox.text.ToString());
                launchScript.LaunchGame(this.inputBox.text.ToString(), PlayerPrefs.GetString("SelectedMap"), PlayerPrefs.GetString("SelectedMapData"), friends);
                PlayerPrefs.SetString("CurrentSession", inputBox.text);
                PlayerPrefs.Save();
                SceneManager.LoadScene(8);
            }
            this.deactivatePopUp();
            break;

        case "Cancel":
            this.deactivatePopUp();
            break;

        default:
            this.deactivatePopUp();
            break;
        }
    }