public int DeadBalls(Player player) => Games.Aggregate(0, (sum, g) => sum + g.DeadBalls(player));
public int Safeties(Player player) => Games.Aggregate(0, (sum, g) => sum + g.Safeties(player));
public int Points(Player player) => Games.Aggregate(0, (sum, g) => sum + g.Points(player));
public int TimeOuts(Player player) => Games.Aggregate(0, (sum, g) => sum + g.TimeOuts(player));