//unload and reset the level public void UnloadCurrentLevel() { existingLevel = null; existingLevel.Reset(); }
//load the level number public void LoadLevel(Level level) { existingLevel = level; }
//unload and reset the level public void UnloadCurrentLevel() { existingLevel = null; existingLevel.Reset(); }
//load the level number public void LoadLevel(Level level) { existingLevel = level; }