public void CanParse_should_be_false_then_true()
        {
            var args = new CanParseArgs()
            {
                File     = "common\\country\\test.txt",
                GameType = "HeartsofIronIV"
            };
            var parser = new Games.HOI4.KeyParser(new CodeParser(new Logger()), null);

            parser.CanParse(args).Should().BeFalse();
            args.File = "common\\bookmarks\\test.txt";
            parser.CanParse(args).Should().BeTrue();
        }
        public void CanParse_difficulty_settings_shoul_be_true()
        {
            var args = new CanParseArgs()
            {
                File     = "common\\difficulty_settings\\test.txt",
                GameType = "HeartsofIronIV"
            };
            var parser = new Games.HOI4.KeyParser(new CodeParser(new Logger()), null);

            parser.CanParse(args).Should().BeTrue();
        }