public void CanParse_should_be_false_then_true() { var args = new CanParseArgs() { File = "common\\country\\test.txt", GameType = "HeartsofIronIV" }; var parser = new Games.HOI4.KeyParser(new CodeParser(new Logger()), null); parser.CanParse(args).Should().BeFalse(); args.File = "common\\bookmarks\\test.txt"; parser.CanParse(args).Should().BeTrue(); }
public void CanParse_difficulty_settings_shoul_be_true() { var args = new CanParseArgs() { File = "common\\difficulty_settings\\test.txt", GameType = "HeartsofIronIV" }; var parser = new Games.HOI4.KeyParser(new CodeParser(new Logger()), null); parser.CanParse(args).Should().BeTrue(); }