void Update() { n = NewBehaviourScript.m; if (n == 3 && flag == true) { GameObject tempObj = GameObject.Find("Sphere"); scriptInstance = tempObj.GetComponent <NewBehaviourScript>(); GameObject tempObj2 = GameObject.Find("Main Camera"); scriptInstance2 = tempObj2.GetComponent <CameraPerspective>(); GameObject tempObj3 = GameObject.Find("Canvas"); scriptInstanceGameOver = tempObj3.GetComponent <GameoverManager>(); //Access playerScore variable from ScriptA flag = false; } }
void Awake() { text = this.GetComponent <Text> (); goMan = GameObject.Find("UI").GetComponent <GameoverManager>(); }