示例#1
0
	void Awake()
	{
		Instance = this;

		FindGamemodes();
		FindCurrentMapMode();

		InitiateSelectedGamemode();
	}
示例#2
0
    void Awake()
    {
        Instance = this;

        FindGamemodes();
        FindCurrentMapMode();

        InitiateSelectedGamemode();
    }
    void Awake()
    {
        Debug.Log("Awake");
        Instance = this;

        FindGamemodes();
        FindCurrentMapMode();

        InitiateSelectedGamemode();
    }
 private void Initialize()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != this)
     {
         Debug.Log("Instance of Gamemode Manager already exists, destroying object!");
         Destroy(this);
     }
 }
	void Awake() {
		instance = this;

		Gamemode = Gamemode.Design;
		IsTransitioning = false;
	}
示例#6
0
 private void Awake()
 {
     single_GM = this;
 }