public void Restart() { if (Global.Emulator is Gameboy) { _gb = Global.Emulator as Gameboy; _cgb = _gb.IsCGBMode(); _lcdc = 0; if (!_gb.GetGPUMemoryAreas(out _vram, out _bgpal, out _sppal, out _oam)) { _gb = null; if (Visible) { Close(); } } tilespal = _bgpal; if (_cgb) { label4.Enabled = true; } else { label4.Enabled = false; } bmpViewBG.Clear(); bmpViewWin.Clear(); bmpViewTiles1.Clear(); bmpViewTiles2.Clear(); bmpViewBGPal.Clear(); bmpViewSPPal.Clear(); bmpViewOAM.Clear(); bmpViewDetails.Clear(); bmpViewMemory.Clear(); cbscanline_emu = -4; // force refresh } else { _gb = null; if (Visible) { Close(); } } }