private void ToggleFullscreen() { GameWindowEvent?.Invoke(gameWindow => gameWindow.WindowState = WindowState.Maximized == gameWindow.WindowState ? WindowState.Normal : WindowState.Maximized); }
private void SetCursorVisible() { GameWindowEvent?.Invoke(gameWindow => gameWindow.CursorVisible = _cursorVisible); }
private void ExitGame() { GameWindowEvent?.Invoke(gameWindow => gameWindow.Exit()); }