示例#1
0
 public void OnSelectTitle(TitleListItem titleItem)
 {
     GameWebAPI.RespDataMA_TitleMaster.TitleM titleM = TitleDataMng.GetDictionaryTitleM()[titleItem.GetTitleId()];
     this.titleName.text   = titleM.name;
     this.titleDetail.text = titleM.detail;
     TitleDataMng.SetTitleIcon(titleM.titleId, this.titleIcon);
     if (titleItem.GetEquiped() || !titleItem.GetOwned())
     {
         this.equipBtn.GetComponent <UISprite>().spriteName = "Common02_Btn_Gray";
         this.equipBtnLbl.color = ConstValue.DEACTIVE_BUTTON_LABEL;
         this.equipBtn.GetComponent <BoxCollider>().enabled = false;
     }
     else
     {
         this.equipBtn.GetComponent <UISprite>().spriteName = "Common02_Btn_Green";
         this.equipBtnLbl.color = Color.white;
         this.equipBtn.GetComponent <BoxCollider>().enabled = true;
     }
     if (titleItem.GetEquiped())
     {
         this.titleNameLbl.text = StringMaster.GetString("CurrentUserTitle");
     }
     else
     {
         this.titleNameLbl.text = StringMaster.GetString("SelectedUserTitle");
     }
     this.currentSelectedTitleId = titleItem.GetTitleId();
 }
 public void SetDetail(GameWebAPI.RespDataMA_TitleMaster.TitleM titleMaster, bool owned, bool equiped, Action <TitleListItem> touchEvent)
 {
     this.titleId       = int.Parse(titleMaster.titleId);
     this.owned         = owned;
     this.equiped       = equiped;
     this.onSelectTitle = touchEvent;
     this.equipedIcon.SetActive(this.equiped);
     TitleDataMng.SetTitleIcon(titleMaster.titleId, base.GetComponent <UITexture>());
     if (!this.owned)
     {
         base.GetComponent <UITexture>().color = Util.convertColor(109f, 109f, 109f, 255f);
     }
 }
 public static void SetTitleIcon(string titleId, UITexture targetTex)
 {
     if (titleId != null)
     {
         GameWebAPI.RespDataMA_TitleMaster.TitleM titleM = TitleDataMng.GetDictionaryTitleM()[int.Parse(titleId)];
         if (titleM != null)
         {
             string imagePath = TitleDataMng.GetImagePath(titleM);
             TitleIconCacheBuffer.Instance().LoadAndCacheObj(imagePath, delegate(UnityEngine.Object obj)
             {
                 if (obj != null)
                 {
                     Texture2D mainTexture = obj as Texture2D;
                     targetTex.mainTexture = mainTexture;
                 }
             });
         }
     }
 }
示例#4
0
        private static string GetAssetValueName(int assetCategoryId, string assetValue)
        {
            string result = string.Empty;

            switch (assetCategoryId)
            {
            case 14:
            {
                GameWebAPI.RespDataMA_GetSoulM.SoulM soulMasterBySoulId = VersionUpMaterialData.GetSoulMasterBySoulId(assetValue);
                if (soulMasterBySoulId != null)
                {
                    result = soulMasterBySoulId.soulName;
                }
                break;
            }

            default:
                if (assetCategoryId != 1)
                {
                    if (assetCategoryId == 6)
                    {
                        GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(assetValue);
                        if (itemM != null)
                        {
                            result = itemM.name;
                        }
                    }
                }
                else
                {
                    GameWebAPI.RespDataMA_GetMonsterMS.MonsterM simple = MonsterMaster.GetMonsterMasterByMonsterId(assetValue).Simple;
                    if (simple != null)
                    {
                        GameWebAPI.RespDataMA_GetMonsterMG.MonsterM group = MonsterMaster.GetMonsterMasterByMonsterGroupId(simple.monsterGroupId).Group;
                        if (group != null)
                        {
                            result = group.monsterName;
                        }
                    }
                }
                break;

            case 16:
            {
                FacilityKeyM facilityKeyMaster = FarmDataManager.GetFacilityKeyMaster(assetValue);
                if (facilityKeyMaster != null)
                {
                    result = facilityKeyMaster.facilityKeyName;
                }
                break;
            }

            case 17:
            {
                int chipId = int.Parse(assetValue);
                GameWebAPI.RespDataMA_ChipM.Chip chipMaster = ChipDataMng.GetChipMaster(chipId);
                if (chipMaster != null)
                {
                    result = chipMaster.name;
                }
                break;
            }

            case 18:
            {
                GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => assetValue == x.dungeonTicketId);
                if (dungeonTicketM != null)
                {
                    result = dungeonTicketM.name;
                }
                break;
            }

            case 19:
            {
                GameWebAPI.RespDataMA_TitleMaster.TitleM titleM = TitleDataMng.GetDictionaryTitleM()[int.Parse(assetValue)];
                if (titleM != null)
                {
                    result = titleM.name;
                }
                break;
            }
            }
            return(result);
        }
 public static string GetImagePath(GameWebAPI.RespDataMA_TitleMaster.TitleM titleM)
 {
     return("HonorificThumbnail/" + titleM.img);
 }
    private string GetPresentName(GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM masterAssetCategory, string objectId)
    {
        string result = StringMaster.GetString("Present-10");

        if (masterAssetCategory != null)
        {
            result = masterAssetCategory.assetTitle;
        }
        MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory)masterAssetCategory.assetCategoryId.ToInt32();
        switch (assetCategory)
        {
        case MasterDataMng.AssetCategory.FACILITY_KEY:
        {
            FacilityKeyM facilityKeyMaster = FarmDataManager.GetFacilityKeyMaster(objectId);
            if (facilityKeyMaster != null)
            {
                result = facilityKeyMaster.facilityKeyName;
            }
            break;
        }

        default:
            if (assetCategory != MasterDataMng.AssetCategory.MONSTER)
            {
                if (assetCategory == MasterDataMng.AssetCategory.ITEM)
                {
                    GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(objectId);
                    if (itemM != null)
                    {
                        result = itemM.name;
                    }
                }
            }
            else
            {
                GameWebAPI.RespDataMA_GetMonsterMS.MonsterM simple = MonsterMaster.GetMonsterMasterByMonsterId(objectId).Simple;
                if (simple != null)
                {
                    GameWebAPI.RespDataMA_GetMonsterMG.MonsterM group = MonsterMaster.GetMonsterMasterByMonsterGroupId(simple.monsterGroupId).Group;
                    if (group != null)
                    {
                        result = group.monsterName;
                    }
                }
            }
            break;

        case MasterDataMng.AssetCategory.DUNGEON_TICKET:
        {
            GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => objectId == x.dungeonTicketId);
            if (dungeonTicketM != null)
            {
                result = dungeonTicketM.name;
            }
            break;
        }

        case MasterDataMng.AssetCategory.TITLE:
        {
            GameWebAPI.RespDataMA_TitleMaster.TitleM titleM = TitleDataMng.GetDictionaryTitleM()[int.Parse(objectId)];
            if (titleM != null)
            {
                result = titleM.name;
            }
            break;
        }
        }
        return(result);
    }