public static CMD_QuestItemPOP Create(GameWebAPI.RespDataMA_GetSoulM.SoulM data) { CMD_QuestItemPOP cmd_QuestItemPOP = GUIMain.ShowCommonDialog(null, "CMD_QuestItemPOP", null) as CMD_QuestItemPOP; cmd_QuestItemPOP.SetParam(data); return(cmd_QuestItemPOP); }
private void makeNormalPluginDataList() { this.normalPluginDataList = new List <GameWebAPI.UserSoulData>(); Dictionary <GameWebAPI.UserSoulData, string> dictionary = new Dictionary <GameWebAPI.UserSoulData, string>(); List <GameWebAPI.RespDataMA_GetSoulM.SoulM> list = MasterDataMng.Instance().RespDataMA_SoulM.soulM.Where((GameWebAPI.RespDataMA_GetSoulM.SoulM x) => int.Parse(x.soulGroup) == 0).ToList <GameWebAPI.RespDataMA_GetSoulM.SoulM>(); using (List <GameWebAPI.RespDataMA_GetSoulM.SoulM> .Enumerator enumerator = list.GetEnumerator()) { while (enumerator.MoveNext()) { GameWebAPI.RespDataMA_GetSoulM.SoulM soul = enumerator.Current; GameWebAPI.UserSoulData userSoulData = this.userSoulData.Where((GameWebAPI.UserSoulData userSoul) => userSoul.soulId == soul.soulId).Max <GameWebAPI.UserSoulData>(); if (userSoulData != null) { dictionary.Add(userSoulData, soul.rare); } else { dictionary.Add(new GameWebAPI.UserSoulData { soulId = soul.soulId, num = "0" }, soul.rare); } } } IOrderedEnumerable <KeyValuePair <GameWebAPI.UserSoulData, string> > orderedEnumerable = dictionary.OrderByDescending((KeyValuePair <GameWebAPI.UserSoulData, string> y) => y.Value); foreach (KeyValuePair <GameWebAPI.UserSoulData, string> keyValuePair in orderedEnumerable) { this.normalPluginDataList.Add(keyValuePair.Key); } }
public string GetAssetTitle(string categoryId, string soulId) { string result = string.Empty; if (int.Parse(categoryId) == 14) { GameWebAPI.RespDataMA_GetSoulM respDataMA_SoulM = MasterDataMng.Instance().RespDataMA_SoulM; if (respDataMA_SoulM != null) { GameWebAPI.RespDataMA_GetSoulM.SoulM soul = respDataMA_SoulM.GetSoul(soulId); if (soul != null) { result = soul.soulName; } } } else { GameWebAPI.RespDataMA_GetAssetCategoryM respDataMA_AssetCategoryM = MasterDataMng.Instance().RespDataMA_AssetCategoryM; if (respDataMA_AssetCategoryM != null) { GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = respDataMA_AssetCategoryM.GetAssetCategory(categoryId); if (assetCategory != null) { result = assetCategory.assetTitle; } } } return(result); }
private IEnumerator makeList(GUISelectPanelEvolutionItemList panel, CMD_EvolutionItemList.SOUL_GROUP soulGroup) { this.goNoEvolutionItemMsg.SetActive(false); if (!panel.isLoading() && !panel.isLoaded()) { panel.setStatusLoading(); List <GameWebAPI.UserSoulData> list = new List <GameWebAPI.UserSoulData>(); foreach (GameWebAPI.UserSoulData userSoulData in this.userSoulData) { GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(userSoulData.soulId); if (int.Parse(soul.soulGroup) == (int)soulGroup) { list.Add(userSoulData); } } this.soulNumList.Add(soulGroup, list.Count); panel.SetData(list.ToArray()); panel.AllBuild(list.Count, true, 1f, 1f, null, null, true); panel.setStatusLoaded(); } yield return(null); if (panel.isLoaded()) { int num = 0; this.soulNumList.TryGetValue(soulGroup, out num); if (num == 0) { this.goNoEvolutionItemMsg.SetActive(true); } } yield break; }
public GameWebAPI.RespDataMA_GetSoulM.SoulM GetSoulMaster(string soulId) { GameWebAPI.RespDataMA_GetSoulM.SoulM result = null; GameWebAPI.RespDataMA_GetSoulM.SoulM[] soulM = MasterDataMng.Instance().RespDataMA_SoulM.soulM; for (int i = 0; i < soulM.Length; i++) { if (soulM[i].soulId == soulId) { result = soulM[i]; break; } } return(result); }
public void SetParam(GameWebAPI.RespDataMA_GetSoulM.SoulM data) { this.titleLabel.text = data.soulName; this.textLabel.text = data.description; string evolveItemIconPathByID = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(data.soulId.ToString()); Action <UnityEngine.Object> actEnd = delegate(UnityEngine.Object obj) { this.iconTexture.mainTexture = (obj as Texture2D); }; AssetDataMng.Instance().LoadObjectASync(evolveItemIconPathByID, actEnd); this.iconSprite.gameObject.SetActive(false); this.iconTexture.gameObject.SetActive(true); }
private void ActCallBackDropItem(VersionUpItem vupItem) { string soulId = string.Empty; if (vupItem.AlmightySoulData != null) { soulId = vupItem.AlmightySoulData.soulM.soulId; } else { soulId = vupItem.baseSoulData.soulM.soulId; } GameWebAPI.RespDataMA_GetSoulM.SoulM soulMaster = ClassSingleton <EvolutionData> .Instance.GetSoulMaster(soulId); CMD_QuestItemPOP.Create(soulMaster); }
public static bool CanChangeToAlmighty(List <HaveSoulData> hsdL, string soulId, int needNum, ref HaveSoulData selectAlMighty) { GameWebAPI.RespDataMA_GetSoulM respDataMA_SoulM = MasterDataMng.Instance().RespDataMA_SoulM; GameWebAPI.RespDataMA_GetSoulM.SoulM soulMasterBySoulId = VersionUpMaterialData.GetSoulMasterBySoulId(soulId); if (respDataMA_SoulM.IsVersionUpGroup(soulMasterBySoulId) && !respDataMA_SoulM.IsVersionUpAlMighty(soulMasterBySoulId)) { for (int i = 0; i < hsdL.Count; i++) { if (hsdL[i].haveNum - hsdL[i].curUsedNum >= needNum) { selectAlMighty = hsdL[i]; return(true); } } } return(false); }
private void SetDetail() { CMD_AlMightySelect cmd_AlMightySelect = (CMD_AlMightySelect)base.GetInstanceCMD(); GameWebAPI.RespDataMA_GetSoulM.SoulM soulM = this.Data.soulM; int haveNum = this.Data.haveNum; string evolveItemIconPathByID = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(soulM.soulId); this.LoadObjectASync(evolveItemIconPathByID); if (cmd_AlMightySelect.CurSelectedSoulId == soulM.soulId) { this.spSelectIcon.gameObject.SetActive(true); } else { this.spSelectIcon.gameObject.SetActive(false); } this.lbNum.text = haveNum.ToString(); }
private string GetDetailText(GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM masterUpgradeCategory, MasterDataMng.AssetCategory assetCategoryId, GameWebAPI.RespDataGA_ExecGacha.GachaRewardsData RewardsData) { string text = string.Empty; if (masterUpgradeCategory != null) { text = masterUpgradeCategory.assetTitle; } string arg = string.Empty; switch (assetCategoryId) { case MasterDataMng.AssetCategory.MONSTER: { MonsterData monsterData = MonsterDataMng.Instance().CreateMonsterDataByMID(RewardsData.assetValue); arg = monsterData.monsterMG.monsterName; break; } case MasterDataMng.AssetCategory.DIGI_STONE: arg = text; break; case MasterDataMng.AssetCategory.LINK_POINT: arg = text; break; case MasterDataMng.AssetCategory.TIP: arg = text; break; default: switch (assetCategoryId) { case MasterDataMng.AssetCategory.MEAT: arg = text; goto IL_117; case MasterDataMng.AssetCategory.SOUL: { GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(RewardsData.assetValue); arg = soul.soulName; goto IL_117; } case MasterDataMng.AssetCategory.FACILITY_KEY: arg = text; goto IL_117; case MasterDataMng.AssetCategory.CHIP: { GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(RewardsData.assetValue); arg = chipMainData.name; goto IL_117; } } arg = StringMaster.GetString("Present-10"); break; case MasterDataMng.AssetCategory.ITEM: { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(RewardsData.assetValue); if (itemM != null) { arg = itemM.name; } break; } } IL_117: return(string.Format(StringMaster.GetString("CaptureBonusItem"), arg, RewardsData.count)); }
private static string GetAssetValueName(int assetCategoryId, string assetValue) { string result = string.Empty; switch (assetCategoryId) { case 14: { GameWebAPI.RespDataMA_GetSoulM.SoulM soulMasterBySoulId = VersionUpMaterialData.GetSoulMasterBySoulId(assetValue); if (soulMasterBySoulId != null) { result = soulMasterBySoulId.soulName; } break; } default: if (assetCategoryId != 1) { if (assetCategoryId == 6) { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(assetValue); if (itemM != null) { result = itemM.name; } } } else { GameWebAPI.RespDataMA_GetMonsterMS.MonsterM simple = MonsterMaster.GetMonsterMasterByMonsterId(assetValue).Simple; if (simple != null) { GameWebAPI.RespDataMA_GetMonsterMG.MonsterM group = MonsterMaster.GetMonsterMasterByMonsterGroupId(simple.monsterGroupId).Group; if (group != null) { result = group.monsterName; } } } break; case 16: { FacilityKeyM facilityKeyMaster = FarmDataManager.GetFacilityKeyMaster(assetValue); if (facilityKeyMaster != null) { result = facilityKeyMaster.facilityKeyName; } break; } case 17: { int chipId = int.Parse(assetValue); GameWebAPI.RespDataMA_ChipM.Chip chipMaster = ChipDataMng.GetChipMaster(chipId); if (chipMaster != null) { result = chipMaster.name; } break; } case 18: { GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => assetValue == x.dungeonTicketId); if (dungeonTicketM != null) { result = dungeonTicketM.name; } break; } case 19: { GameWebAPI.RespDataMA_TitleMaster.TitleM titleM = TitleDataMng.GetDictionaryTitleM()[int.Parse(assetValue)]; if (titleM != null) { result = titleM.name; } break; } } return(result); }
private static CommonDialog CreatePopupSoulDetail(string assetCategoryId, string assetValue) { GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(assetValue); return(CMD_QuestItemPOP.Create(soul)); }
private bool SetTexture(MasterDataMng.AssetCategory category, string assetsValue, UITexture texture) { bool result = true; string text = string.Empty; switch (category) { case MasterDataMng.AssetCategory.GATHA_TICKET: break; default: if (category != MasterDataMng.AssetCategory.ITEM) { result = false; } else { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(assetsValue); if (itemM != null) { text = itemM.GetLargeImagePath(); } } break; case MasterDataMng.AssetCategory.SOUL: { GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(assetsValue); if (soul != null) { text = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(assetsValue); } break; } case MasterDataMng.AssetCategory.FACILITY_KEY: { FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(assetsValue); if (facilityMasterByReleaseId != null) { text = facilityMasterByReleaseId.GetIconPath(); } break; } case MasterDataMng.AssetCategory.DUNGEON_TICKET: { GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM ticketMaster = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.GetTicketMaster(assetsValue); if (ticketMaster != null) { text = ticketMaster.img; } break; } } if (!string.IsNullOrEmpty(text)) { NGUIUtil.ChangeUITextureFromFile(texture, text, false); } return(result); }
public void SetDetail(GameWebAPI.RespDataMS_EventExchangeInfoLogic.Result.Detail exchangeInfo, int selectItemNum, Action <ExchangeItem> touchEvent) { this.onPushedButton = touchEvent; GUICollider component = this.pushedButton.GetComponent <GUICollider>(); component.onTouchEnded += delegate(Touch touch, Vector2 pos, bool flag) { this.onPushedButton(this); }; this.selectNum = selectItemNum; int.TryParse(exchangeInfo.eventExchangeDetailId, out this.exchangeDetailId); this.exchangeItemData = exchangeInfo.item; string text = string.Empty; string value = string.Empty; this.exchangeInfoData = exchangeInfo; this.viewIcon.gameObject.SetActive(true); this.viewIconTexture.gameObject.SetActive(false); GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(exchangeInfo.assetCategoryId); string text2 = string.Empty; if (assetCategory != null) { text2 = assetCategory.assetTitle; } this.exchangeDetailCategoryID = exchangeInfo.assetCategoryId; MasterDataMng.AssetCategory assetCategory2 = (MasterDataMng.AssetCategory) int.Parse(exchangeInfo.assetCategoryId); this.numCountLabel.text = "1"; switch (assetCategory2) { case MasterDataMng.AssetCategory.MONSTER: { text = string.Empty; if (this.micon != null) { UnityEngine.Object.Destroy(this.micon.gameObject); } this.viewIcon.gameObject.SetActive(false); MonsterData monsterData = MonsterDataMng.Instance().CreateMonsterDataByMID(exchangeInfo.assetValue); this.exchangeDetailName = monsterData.monsterMG.monsterName; this.micon = GUIMonsterIcon.MakePrefabByMonsterData(monsterData, new Vector3(1f, 1f, 1f), new Vector3(-165f, 25f, 0f), this.iconRoot.transform, true, false); UIWidget component2 = base.gameObject.GetComponent <UIWidget>(); if (component2 != null) { DepthController component3 = this.micon.GetComponent <DepthController>(); if (component3 != null) { component3.AddWidgetDepth(this.micon.transform, component2.depth + 10); } } this.micon.GetDepthController(); BoxCollider component4 = this.micon.gameObject.GetComponent <BoxCollider>(); if (component4 != null) { component4.enabled = false; } break; } case MasterDataMng.AssetCategory.DIGI_STONE: text = "Common02_LB_Stone"; this.exchangeDetailName = text2; break; case MasterDataMng.AssetCategory.LINK_POINT: text = "Common02_LB_Link"; this.exchangeDetailName = text2; break; case MasterDataMng.AssetCategory.TIP: text = "Common02_LB_Chip"; this.exchangeDetailName = text2; break; default: switch (assetCategory2) { case MasterDataMng.AssetCategory.MEAT: text = "Common02_item_meat"; this.exchangeDetailName = text2; goto IL_567; case MasterDataMng.AssetCategory.SOUL: { this.exchangeDetailName = text2; GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(exchangeInfo.assetValue); value = soul.soulName; this.viewIconTexture.gameObject.SetActive(true); string evolveItemIconPathByID = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(exchangeInfo.assetValue); NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, evolveItemIconPathByID, false); this.viewIcon.gameObject.SetActive(false); goto IL_567; } case MasterDataMng.AssetCategory.FACILITY_KEY: { this.viewIconTexture.gameObject.SetActive(true); this.viewIcon.gameObject.SetActive(false); FacilityConditionM[] facilityCondition = FarmDataManager.GetFacilityCondition(exchangeInfo.assetValue); FacilityConditionM facilityConditionM = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1); FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId); NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, facilityMasterByReleaseId.GetIconPath(), false); FacilityKeyM facilityKeyMaster = FarmDataManager.GetFacilityKeyMaster(exchangeInfo.assetValue); if (facilityKeyMaster != null) { this.exchangeDetailName = facilityKeyMaster.facilityKeyName; } goto IL_567; } case MasterDataMng.AssetCategory.CHIP: { GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(exchangeInfo.assetValue); ChipDataMng.MakePrefabByChipData(chipMainData, this.viewIcon.gameObject, this.viewIcon.gameObject.transform.localPosition, this.viewIcon.gameObject.transform.localScale, null, 128, 128, false); this.exchangeDetailName = chipMainData.name; this.viewIcon.gameObject.SetActive(false); goto IL_567; } case MasterDataMng.AssetCategory.DUNGEON_TICKET: { this.viewIconTexture.gameObject.SetActive(true); this.viewIcon.gameObject.SetActive(false); GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => exchangeInfo.assetValue == x.dungeonTicketId); if (dungeonTicketM != null) { global::Debug.Log(dungeonTicketM.img); NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, dungeonTicketM.img, false); this.exchangeDetailName = dungeonTicketM.name; } goto IL_567; } } text = string.Empty; this.exchangeDetailName = StringMaster.GetString("Present-10"); break; case MasterDataMng.AssetCategory.ITEM: { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(exchangeInfo.assetValue); if (itemM != null) { this.exchangeDetailName = itemM.name; this.viewIconTexture.gameObject.SetActive(true); this.viewIcon.gameObject.SetActive(false); string largeImagePath = itemM.GetLargeImagePath(); NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, largeImagePath, false); } break; } } IL_567: if (!string.IsNullOrEmpty(text) && assetCategory2 != MasterDataMng.AssetCategory.MONSTER) { this.viewIcon.spriteName = text; } if (assetCategory2 == MasterDataMng.AssetCategory.TIP) { this.exchangeDetailNum = StringFormat.Cluster(exchangeInfo.assetNum); } else { this.exchangeDetailNum = exchangeInfo.assetNum; } if (assetCategory2 != MasterDataMng.AssetCategory.MONSTER) { this.titleLabel.text = string.Format(StringMaster.GetString("SystemItemCount"), this.exchangeDetailName, this.exchangeDetailNum); } else { this.titleLabel.text = this.exchangeDetailName; } if (!string.IsNullOrEmpty(value)) { this.exchangeDetailName = value; } this.exchangeConsumeNum = exchangeInfo.needNum; this.buildNumLabel.text = this.exchangeConsumeNum; this.ExchangeIconSet(exchangeInfo); this.ResetNum(exchangeInfo); this.SetButton(exchangeInfo); this.ShowGUI(); }
public string GetPresentName(GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM masterAssetCategory, string objectId, bool showDetail = false) { string result = StringMaster.GetString("Present-10"); if (masterAssetCategory != null) { result = masterAssetCategory.assetTitle; } MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory)masterAssetCategory.assetCategoryId.ToInt32(); switch (assetCategory) { case MasterDataMng.AssetCategory.FACILITY_KEY: { FacilityKeyM facilityKeyMaster = FarmDataManager.GetFacilityKeyMaster(objectId); if (facilityKeyMaster != null) { result = facilityKeyMaster.facilityKeyName; } break; } default: if (assetCategory != MasterDataMng.AssetCategory.MONSTER) { if (assetCategory == MasterDataMng.AssetCategory.ITEM) { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(objectId); if (itemM != null) { result = itemM.name; } } } else { GameWebAPI.RespDataMA_GetMonsterMS.MonsterM simple = MonsterMaster.GetMonsterMasterByMonsterId(objectId).Simple; if (simple != null) { GameWebAPI.RespDataMA_GetMonsterMG.MonsterM group = MonsterMaster.GetMonsterMasterByMonsterGroupId(simple.monsterGroupId).Group; if (group != null) { result = group.monsterName; } } } break; case MasterDataMng.AssetCategory.DUNGEON_TICKET: { GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => objectId == x.dungeonTicketId); if (dungeonTicketM != null) { result = dungeonTicketM.name; } break; } case MasterDataMng.AssetCategory.TITLE: { GameWebAPI.RespDataMA_TitleMaster.TitleM titleM = TitleDataMng.GetDictionaryTitleM()[int.Parse(objectId)]; if (titleM != null) { result = titleM.name; } break; } } if (showDetail) { MasterDataMng.AssetCategory assetCategory2 = (MasterDataMng.AssetCategory)masterAssetCategory.assetCategoryId.ToInt32(); if (assetCategory2 != MasterDataMng.AssetCategory.CHIP) { if (assetCategory2 == MasterDataMng.AssetCategory.SOUL) { GameWebAPI.RespDataMA_GetSoulM.SoulM soulMasterBySoulId = VersionUpMaterialData.GetSoulMasterBySoulId(objectId); result = soulMasterBySoulId.soulName; } } else { int chipId = int.Parse(objectId); GameWebAPI.RespDataMA_ChipM.Chip chipMaster = ChipDataMng.GetChipMaster(chipId); result = chipMaster.name; } } return(result); }
public string DialogDataSet(GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM masterUpgradeCategory, MasterDataMng.AssetCategory assetCategoryId, GameWebAPI.RespDataGA_ExecGacha.GachaRewardsData RewardsData) { string text = string.Empty; if (masterUpgradeCategory != null) { text = masterUpgradeCategory.assetTitle; } string arg = string.Empty; this.iconTexture.gameObject.SetActive(false); this.iconSprite.gameObject.SetActive(false); this.textMore.gameObject.SetActive(false); switch (assetCategoryId) { case MasterDataMng.AssetCategory.MONSTER: { MonsterData monsterData = MonsterDataMng.Instance().CreateMonsterDataByMID(RewardsData.assetValue); GUIMonsterIcon guimonsterIcon = GUIMonsterIcon.MakePrefabByMonsterData(MonsterDataMng.Instance().CreateMonsterDataByMID(RewardsData.assetValue), Vector3.one, Vector3.zero, this.iconSprite.transform, true, false); guimonsterIcon.ResizeIcon(this.iconSprite.width, this.iconSprite.height); if (null != guimonsterIcon) { DepthController depthController = guimonsterIcon.GetDepthController(); if (null != depthController) { depthController.AddWidgetDepth(guimonsterIcon.transform, this.iconSprite.depth + 10); this.iconSprite.gameObject.SetActive(true); } } arg = monsterData.monsterMG.monsterName; break; } case MasterDataMng.AssetCategory.DIGI_STONE: arg = text; this.iconSprite.gameObject.SetActive(true); this.iconSprite.spriteName = this.GetSpriteName(assetCategoryId); break; case MasterDataMng.AssetCategory.LINK_POINT: arg = text; this.iconSprite.gameObject.SetActive(true); this.iconSprite.spriteName = this.GetSpriteName(assetCategoryId); break; case MasterDataMng.AssetCategory.TIP: this.iconSprite.gameObject.SetActive(true); this.iconSprite.spriteName = this.GetSpriteName(assetCategoryId); arg = text; break; default: switch (assetCategoryId) { case MasterDataMng.AssetCategory.MEAT: this.iconSprite.gameObject.SetActive(true); this.iconSprite.spriteName = this.GetSpriteName(assetCategoryId); arg = text; goto IL_2FA; case MasterDataMng.AssetCategory.SOUL: { GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(RewardsData.assetValue); arg = soul.soulName; NGUIUtil.ChangeUITextureFromFile(this.iconTexture, this.GetTexturePath(assetCategoryId, RewardsData.assetValue), false); this.iconTexture.gameObject.SetActive(true); goto IL_2FA; } case MasterDataMng.AssetCategory.FACILITY_KEY: arg = text; goto IL_2FA; case MasterDataMng.AssetCategory.CHIP: { GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(RewardsData.assetValue); ChipDataMng.MakePrefabByChipData(chipMainData, this.iconSprite.gameObject, this.iconSprite.transform.localPosition, this.iconSprite.transform.localScale, null, -1, -1, true); arg = chipMainData.name; goto IL_2FA; } } arg = StringMaster.GetString("Present-10"); break; case MasterDataMng.AssetCategory.ITEM: { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(RewardsData.assetValue); if (itemM != null) { arg = itemM.name; NGUIUtil.ChangeUITextureFromFile(this.iconTexture, this.GetTexturePath(assetCategoryId, RewardsData.assetValue), false); this.iconTexture.gameObject.SetActive(true); } break; } } IL_2FA: return(string.Format(StringMaster.GetString("CaptureBonusItem"), arg, RewardsData.count)); }
private void ActCallBackDropItem(int idx) { if (this.isClosed) { return; } MasterDataMng.AssetCategory assetCategoryId = (MasterDataMng.AssetCategory) this.dropAssetList[idx].assetCategoryId; string text = this.dropAssetList[idx].assetValue.ToString(); GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(this.dropAssetList[idx].assetCategoryId.ToString()); switch (assetCategoryId) { case MasterDataMng.AssetCategory.MONSTER: break; case MasterDataMng.AssetCategory.DIGI_STONE: CMD_QuestItemPOP.Create(assetCategory); break; case MasterDataMng.AssetCategory.LINK_POINT: CMD_QuestItemPOP.Create(assetCategory); break; case MasterDataMng.AssetCategory.TIP: CMD_QuestItemPOP.Create(assetCategory); break; default: switch (assetCategoryId) { case MasterDataMng.AssetCategory.SOUL: { GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(text); CMD_QuestItemPOP.Create(soul); break; } case MasterDataMng.AssetCategory.FACILITY_KEY: { FacilityConditionM[] facilityCondition = FarmDataManager.GetFacilityCondition(text); FacilityConditionM facilityConditionM = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1); FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId); CMD_QuestItemPOP.Create(facilityConditionM, text, facilityMasterByReleaseId); break; } case MasterDataMng.AssetCategory.CHIP: { GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(text); CMD_QuestItemPOP.Create(chipMainData); break; } case MasterDataMng.AssetCategory.DUNGEON_TICKET: { string ticketValue = text; GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM data = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => x.dungeonTicketId == ticketValue); CMD_QuestItemPOP.Create(data); break; } } break; case MasterDataMng.AssetCategory.ITEM: { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(text); CMD_QuestItemPOP.Create(itemM); break; } } }
private void ActCallBackDropItem(string soulId) { GameWebAPI.RespDataMA_GetSoulM.SoulM soulMaster = ClassSingleton <EvolutionData> .Instance.GetSoulMaster(soulId); CMD_QuestItemPOP.Create(soulMaster); }
public void ItemIconOnTap() { if (this.numUpButtonCollider.isTouching || this.numDownButtonCollider.isTouching) { return; } MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory) int.Parse(this.exchangeInfoData.assetCategoryId); GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory2 = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(this.exchangeInfoData.assetCategoryId); switch (assetCategory) { case MasterDataMng.AssetCategory.MONSTER: if (!string.IsNullOrEmpty(this.exchangeInfoData.monsterFixedValueId)) { MonsterFixedM fixedValues = MonsterFixedData.GetMonsterFixedMaster(this.exchangeInfoData.monsterFixedValueId); if (fixedValues != null) { CMD_MonsterParamPop cmd_MonsterParamPop = GUIMain.ShowCommonDialog(null, "CMD_MonsterParamPop", null) as CMD_MonsterParamPop; MonsterData digimonData = MonsterDataMng.Instance().CreateMonsterDataByMID(this.exchangeInfoData.assetValue); GameWebAPI.RespDataMA_GetSkillM.SkillM[] skillM = MasterDataMng.Instance().RespDataMA_SkillM.skillM; GameWebAPI.RespDataMA_GetSkillM.SkillM skillM2 = skillM.FirstOrDefault((GameWebAPI.RespDataMA_GetSkillM.SkillM x) => x.skillGroupId == digimonData.monsterM.skillGroupId && x.skillGroupSubId == fixedValues.defaultSkillGroupSubId); if (int.Parse(fixedValues.level) > int.Parse(digimonData.monsterM.maxLevel)) { fixedValues.level = digimonData.monsterM.maxLevel; } int lvMAXExperienceInfo = DataMng.Instance().GetLvMAXExperienceInfo(int.Parse(fixedValues.level)); DataMng.ExperienceInfo experienceInfo = DataMng.Instance().GetExperienceInfo(lvMAXExperienceInfo); digimonData.userMonster.luck = fixedValues.luck; digimonData.userMonster.friendship = "0"; digimonData.userMonster.level = fixedValues.level; digimonData.userMonster.hpAbility = fixedValues.hpAbility; digimonData.userMonster.hpAbilityFlg = fixedValues.hpAbilityFlg.ToString(); digimonData.userMonster.attackAbility = fixedValues.attackAbility; digimonData.userMonster.attackAbilityFlg = fixedValues.attackAbilityFlg.ToString(); digimonData.userMonster.defenseAbility = fixedValues.defenseAbility; digimonData.userMonster.defenseAbilityFlg = fixedValues.defenseAbilityFlg.ToString(); digimonData.userMonster.spAttackAbility = fixedValues.spAttackAbility; digimonData.userMonster.spAttackAbilityFlg = fixedValues.spAttackAbilityFlg.ToString(); digimonData.userMonster.spDefenseAbility = fixedValues.spDefenseAbility; digimonData.userMonster.spDefenseAbilityFlg = fixedValues.spDefenseAbilityFlg.ToString(); digimonData.userMonster.speedAbility = fixedValues.speedAbility; digimonData.userMonster.speedAbilityFlg = fixedValues.speedAbilityFlg.ToString(); digimonData.userMonster.commonSkillId = fixedValues.commonSkillId; digimonData.userMonster.leaderSkillId = fixedValues.leaderSkillId; digimonData.userMonster.defaultSkillGroupSubId = fixedValues.defaultSkillGroupSubId; digimonData.userMonster.uniqueSkillId = skillM2.skillId; digimonData.InitSkillInfo(); cmd_MonsterParamPop.MonsterDataSet(digimonData, experienceInfo, int.Parse(this.exchangeInfoData.maxExtraSlotNum), this.exchangeItemData.eventExchangeId); } } break; case MasterDataMng.AssetCategory.DIGI_STONE: CMD_QuestItemPOP.Create(assetCategory2); break; case MasterDataMng.AssetCategory.LINK_POINT: CMD_QuestItemPOP.Create(assetCategory2); break; case MasterDataMng.AssetCategory.TIP: CMD_QuestItemPOP.Create(assetCategory2); break; default: switch (assetCategory) { case MasterDataMng.AssetCategory.SOUL: { GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(this.exchangeInfoData.assetValue); CMD_QuestItemPOP.Create(soul); break; } case MasterDataMng.AssetCategory.FACILITY_KEY: { FacilityConditionM[] facilityCondition = FarmDataManager.GetFacilityCondition(this.exchangeInfoData.assetValue); FacilityConditionM facilityConditionM = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1); FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId); CMD_QuestItemPOP.Create(facilityConditionM, this.exchangeInfoData.assetValue, facilityMasterByReleaseId); break; } case MasterDataMng.AssetCategory.CHIP: { GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(this.exchangeInfoData.assetValue); CMD_QuestItemPOP.Create(chipMainData); break; } case MasterDataMng.AssetCategory.DUNGEON_TICKET: { string ticketValue = this.exchangeInfoData.assetValue; GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM data = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => x.dungeonTicketId == ticketValue); CMD_QuestItemPOP.Create(data); break; } } break; case MasterDataMng.AssetCategory.ITEM: { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(this.exchangeInfoData.assetValue); CMD_QuestItemPOP.Create(itemM); break; } } }
private void OnTouchedSoulIcon() { GameWebAPI.RespDataMA_GetSoulM.SoulM soulMaster = ClassSingleton <EvolutionData> .Instance.GetSoulMaster(this.soulId); CMD_QuestItemPOP.Create(soulMaster); }