private static string GetInfoText(MasterDataMng.AssetCategory category, int payValue, int gashaCount) { string result = string.Empty; string arg = string.Empty; GameWebAPI.RespDataMA_GetAssetCategoryM respDataMA_AssetCategoryM = MasterDataMng.Instance().RespDataMA_AssetCategoryM; if (respDataMA_AssetCategoryM != null) { GameWebAPI.RespDataMA_GetAssetCategoryM respDataMA_GetAssetCategoryM = respDataMA_AssetCategoryM; int num = (int)category; GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = respDataMA_GetAssetCategoryM.GetAssetCategory(num.ToString()); if (assetCategory != null) { arg = assetCategory.assetTitle; } } if (category == MasterDataMng.AssetCategory.DIGI_STONE || category != MasterDataMng.AssetCategory.LINK_POINT) { result = string.Format(StringMaster.GetString("GashaDigistone"), arg, payValue, gashaCount); } else { result = string.Format(StringMaster.GetString("GashaLinkpoint"), arg, payValue, gashaCount); } return(result); }
public void SetParam(GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM data) { MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory) int.Parse(data.assetCategoryId); if (assetCategory != MasterDataMng.AssetCategory.DIGI_STONE) { if (assetCategory != MasterDataMng.AssetCategory.LINK_POINT) { if (assetCategory == MasterDataMng.AssetCategory.TIP) { this.titleLabel.text = data.assetTitle; this.textLabel.text = StringMaster.GetString("TipDetileText"); this.iconSprite.spriteName = "Common02_LB_Chip"; } } else { this.titleLabel.text = data.assetTitle; this.textLabel.text = StringMaster.GetString("LinkPointDetileText"); this.iconSprite.spriteName = "Common02_LB_Link"; } } else { this.titleLabel.text = data.assetTitle; this.textLabel.text = StringMaster.GetString("DigistoneDetileText"); this.iconSprite.spriteName = "Common02_LB_Stone"; } this.iconSprite.depth = this.iconTexture.depth; this.iconSprite.gameObject.SetActive(true); this.iconTexture.gameObject.SetActive(false); }
public static CMD_QuestItemPOP Create(GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM data) { CMD_QuestItemPOP cmd_QuestItemPOP = GUIMain.ShowCommonDialog(null, "CMD_QuestItemPOP", null) as CMD_QuestItemPOP; cmd_QuestItemPOP.SetParam(data); return(cmd_QuestItemPOP); }
public string GetAssetTitle(string categoryId, string soulId) { string result = string.Empty; if (int.Parse(categoryId) == 14) { GameWebAPI.RespDataMA_GetSoulM respDataMA_SoulM = MasterDataMng.Instance().RespDataMA_SoulM; if (respDataMA_SoulM != null) { GameWebAPI.RespDataMA_GetSoulM.SoulM soul = respDataMA_SoulM.GetSoul(soulId); if (soul != null) { result = soul.soulName; } } } else { GameWebAPI.RespDataMA_GetAssetCategoryM respDataMA_AssetCategoryM = MasterDataMng.Instance().RespDataMA_AssetCategoryM; if (respDataMA_AssetCategoryM != null) { GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = respDataMA_AssetCategoryM.GetAssetCategory(categoryId); if (assetCategory != null) { result = assetCategory.assetTitle; } } } return(result); }
public void DialogDataSet(GameWebAPI.RespDataGA_ExecGacha.GachaRewardsData[] RewardsData) { this.titleLabel.text = StringMaster.GetString("CaptureBonusTitle"); this.presentBoxLabel.text = StringMaster.GetString("CaptureBonusText"); this.captureBonusItem.gameObject.SetActive(true); int num = (this.maxColumnNum + 1 >= RewardsData.Length) ? RewardsData.Length : (this.maxColumnNum + 1); float num2 = this.captureBonusItem.GetComponent <BoxCollider>().size.x + this.iconMergine; float num3 = num2 / 2f * (float)(num - 1); List <string> list = new List <string>(); for (int i = 0; i < RewardsData.Length; i++) { CaptureBonusItem captureBonusItem = UnityEngine.Object.Instantiate <CaptureBonusItem>(this.captureBonusItem); captureBonusItem.transform.parent = base.gameObject.transform; captureBonusItem.transform.localScale = this.captureBonusItem.transform.localScale; captureBonusItem.transform.localRotation = this.captureBonusItem.transform.localRotation; captureBonusItem.transform.localPosition = new Vector3(this.captureBonusItem.transform.localPosition.x - num3 + num2 * (float)i, this.captureBonusItem.transform.localPosition.y, this.captureBonusItem.transform.localPosition.z); if (i >= this.maxColumnNum) { captureBonusItem.ActivateMore(); list.Add(StringMaster.GetString("ItemTruncated")); break; } GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(RewardsData[i].assetCategoryId); MasterDataMng.AssetCategory assetCategoryId = (MasterDataMng.AssetCategory) int.Parse(RewardsData[i].assetCategoryId); list.Add(captureBonusItem.DialogDataSet(assetCategory, assetCategoryId, RewardsData[i])); } this.captureBonusItem.gameObject.SetActive(false); this.itemDetileLabel.text = string.Join("\n", list.ToArray()); }
private bool OpenShortCutDialog(UserFacility userFacility) { bool flag = null != this.buildCostLabel; if (flag) { FacilityM facilityMaster = FarmDataManager.GetFacilityMaster(userFacility.facilityId); string shorteningAssetCategoryId = facilityMaster.shorteningAssetCategoryId1; GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(shorteningAssetCategoryId); FacilityUpgradeM facilityUpgradeMaster = FarmDataManager.GetFacilityUpgradeMaster(userFacility.facilityId, userFacility.level); GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategoryM = (facilityUpgradeMaster == null) ? null : MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(facilityUpgradeMaster.shorteningAssetCategoryId1); CMD_ChangePOP_STONE cmd_ChangePOP_STONE = GUIMain.ShowCommonDialog(null, "CMD_ChangePOP_STONE", null) as CMD_ChangePOP_STONE; cmd_ChangePOP_STONE.Title = StringMaster.GetString("FacilityShortcutTitle"); cmd_ChangePOP_STONE.OnPushedYesAction = new Action(this.OnPushedShortCutYesButton); int point = DataMng.Instance().RespDataUS_PlayerInfo.playerInfo.point; if (userFacility.level == 0) { cmd_ChangePOP_STONE.Info = string.Format(StringMaster.GetString("FacilityShortcutBuild"), assetCategory.assetTitle); } else if (facilityUpgradeMaster != null) { cmd_ChangePOP_STONE.Info = string.Format(StringMaster.GetString("FacilityShortcutUpgrage"), assetCategoryM.assetTitle); } cmd_ChangePOP_STONE.SetDigistone(point, this.buildCostLabel.GetCost()); } return(flag); }
private string GetPresentName(GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM masterAssetCategory, string objectId) { string result = StringMaster.GetString("Present-10"); if (masterAssetCategory != null) { result = masterAssetCategory.assetTitle; } MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory)masterAssetCategory.assetCategoryId.ToInt32(); switch (assetCategory) { case MasterDataMng.AssetCategory.FACILITY_KEY: { FacilityKeyM facilityKeyMaster = FarmDataManager.GetFacilityKeyMaster(objectId); if (facilityKeyMaster != null) { result = facilityKeyMaster.facilityKeyName; } break; } default: if (assetCategory != MasterDataMng.AssetCategory.MONSTER) { if (assetCategory == MasterDataMng.AssetCategory.ITEM) { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(objectId); if (itemM != null) { result = itemM.name; } } } else { GameWebAPI.RespDataMA_GetMonsterMS.MonsterM simple = MonsterMaster.GetMonsterMasterByMonsterId(objectId).Simple; if (simple != null) { GameWebAPI.RespDataMA_GetMonsterMG.MonsterM group = MonsterMaster.GetMonsterMasterByMonsterGroupId(simple.monsterGroupId).Group; if (group != null) { result = group.monsterName; } } } break; case MasterDataMng.AssetCategory.DUNGEON_TICKET: { GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => objectId == x.dungeonTicketId); if (dungeonTicketM != null) { result = dungeonTicketM.name; } break; } } return(result); }
protected virtual void OpenModalShortageMessage(string categoryId) { GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(categoryId); CMD_ModalMessage cmd_ModalMessage = GUIMain.ShowCommonDialog(null, "CMD_ModalMessage", null) as CMD_ModalMessage; cmd_ModalMessage.Title = string.Format(StringMaster.GetString("SystemShortage"), assetCategory.assetTitle); cmd_ModalMessage.Info = string.Format(StringMaster.GetString("FacilityUpgradeFailedShortage"), assetCategory.assetTitle); }
protected override void OpenModalShortageMessage(string categoryId) { GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(categoryId); CMD_Confirm cmd_Confirm = GUIMain.ShowCommonDialog(new Action <int>(this.OnCloseConfirmShop), "CMD_Confirm", null) as CMD_Confirm; cmd_Confirm.Title = string.Format(StringMaster.GetString("SystemShortage"), assetCategory.assetTitle); cmd_Confirm.Info = string.Format(StringMaster.GetString("FacilityUpgradeFailedShortage"), assetCategory.assetTitle); cmd_Confirm.BtnTextYes = StringMaster.GetString("SystemButtonGoShop"); cmd_Confirm.BtnTextNo = StringMaster.GetString("SystemButtonClose"); }
private void ShowData() { if (this.rewards != null) { this.rewards.SetItem(GUIListPartsPackItem.Data.assetCategoryId, GUIListPartsPackItem.Data.assetValue, "1", false, null); } GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(GUIListPartsPackItem.Data.assetCategoryId); this.lbTX_ItemName.text = this.rewards.GetPresentName(assetCategory, GUIListPartsPackItem.Data.assetValue, true); this.lbTX_ItemNum.text = StringMaster.GetString("MissionRewardKakeru") + GUIListPartsPackItem.Data.assetNum; }
private void Awake() { if (this.chipLabel != null) { GameWebAPI.RespDataMA_GetAssetCategoryM respDataMA_AssetCategoryM = MasterDataMng.Instance().RespDataMA_AssetCategoryM; string categoryID = 17.ToString(); GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = respDataMA_AssetCategoryM.GetAssetCategory(categoryID); if (assetCategory != null) { this.chipLabel.text = assetCategory.assetTitle; } } }
public static string GetAssetName(string assetCategoryId, string assetValue) { string result = string.Empty; GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(assetCategoryId); if (assetCategory != null) { result = assetCategory.assetTitle; int assetCategoryId2; if (int.TryParse(assetCategory.assetCategoryId, out assetCategoryId2)) { string assetValueName = UIAssetName.GetAssetValueName(assetCategoryId2, assetValue); if (!string.IsNullOrEmpty(assetValueName)) { result = assetValueName; } } } return(result); }
protected virtual void OnPushedShortCutButton(Touch touch, Vector2 pos, bool touchOver) { if (!touchOver) { return; } UserFacility userFacility = Singleton <UserDataMng> .Instance.GetUserFacility(this.farmObject.userFacilityID); FacilityM facilityMaster = FarmDataManager.GetFacilityMaster(userFacility.facilityId); string shorteningAssetCategoryId = facilityMaster.shorteningAssetCategoryId1; GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(shorteningAssetCategoryId); FacilityUpgradeM facilityUpgradeMaster = FarmDataManager.GetFacilityUpgradeMaster(userFacility.facilityId, userFacility.level); GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategoryM = (facilityUpgradeMaster == null) ? null : MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(facilityUpgradeMaster.shorteningAssetCategoryId1); bool flag = false; string arg = string.Empty; if (userFacility.level == 0) { flag = FarmUtility.IsShortage(facilityMaster.shorteningAssetCategoryId1, this.buildCostLabel.GetCost().ToString()); arg = assetCategory.assetTitle; } else if (facilityUpgradeMaster != null) { flag = FarmUtility.IsShortage(facilityUpgradeMaster.shorteningAssetCategoryId1, this.buildCostLabel.GetCost().ToString()); arg = assetCategoryM.assetTitle; } if (flag) { CMD_Confirm cmd_Confirm = GUIMain.ShowCommonDialog(new Action <int>(this.OnCloseConfirmShop), "CMD_Confirm", null) as CMD_Confirm; cmd_Confirm.Title = string.Format(StringMaster.GetString("SystemShortage"), arg); cmd_Confirm.Info = string.Format(StringMaster.GetString("FacilityShortcutShortage"), arg); cmd_Confirm.BtnTextYes = StringMaster.GetString("SystemButtonGoShop"); cmd_Confirm.BtnTextNo = StringMaster.GetString("SystemButtonClose"); } else { this.OpenShortCutDialog(userFacility); } }
private void InfoSetting() { this.goListPartsExchange.SetActive(false); if (CMD_ClearingHouse.exchangeResultInfo == null || CMD_ClearingHouse.exchangeResultInfo.detail == null || CMD_ClearingHouse.exchangeResultInfo.detail.Length == 0) { base.PartsTitle.SetTitle(StringMaster.GetString("ExchangeTitle")); this.goEFC_LEFT.SetActive(false); this.exchangeEmptyLabel.gameObject.SetActive(true); return; } if (!string.IsNullOrEmpty(CMD_ClearingHouse.exchangeResultInfo.name)) { base.PartsTitle.SetTitle(CMD_ClearingHouse.exchangeResultInfo.name); } else { base.PartsTitle.SetTitle(StringMaster.GetString("ExchangeTitle")); } for (int i = 0; i < this.exchangeBaseObject.Count; i++) { this.exchangeBaseObject[i].SetActive(false); } for (int j = 0; j < CMD_ClearingHouse.exchangeResultInfo.detail.Length; j++) { string assetCategoryId = CMD_ClearingHouse.exchangeResultInfo.detail[j].item.assetCategoryId; string assetValue = CMD_ClearingHouse.exchangeResultInfo.detail[j].item.assetValue; string key = assetCategoryId + assetValue; if (!this.itemDictionary.ContainsKey(key) || (this.itemDictionary.ContainsKey(key) && this.itemDictionary[key] != assetValue)) { this.itemDictionary.Add(key, assetValue); this.exchangeItemDataList.Add(CMD_ClearingHouse.exchangeResultInfo.detail[j].item); } } int num = 0; foreach (string key2 in this.itemDictionary.Keys) { string itemId = this.exchangeItemDataList[num].assetValue; this.exchangeConsumeItemInfo = MasterDataMng.Instance().RespDataMA_ItemM.itemM.SingleOrDefault((GameWebAPI.RespDataMA_GetItemM.ItemM x) => x.itemId == itemId); if (this.exchangeBaseObject.Count > num) { this.exchangeConsumeItemNumLabel[num].text = this.exchangeItemDataList[num].count.ToString(); } string assetCategoryId2 = this.exchangeItemDataList[num].assetCategoryId; string consumeAssetValue = this.itemDictionary[key2]; MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory) int.Parse(assetCategoryId2); if (assetCategory == MasterDataMng.AssetCategory.ITEM) { if (this.exchangeBaseObject.Count > num) { this.exchangeConsumeSprite[num].enabled = false; this.exchangeConsumeTexture[num].enabled = true; } if (this.exchangeConsumeItemInfo != null) { this.exchangeConsumeItemTexturePath = this.exchangeConsumeItemInfo.GetSmallImagePath(); this.exchangeItemPathList.Add(this.exchangeConsumeItemTexturePath); this.exchangeConsumeItemName.Add(this.exchangeConsumeItemInfo.name); if (this.exchangeBaseObject.Count > num) { NGUIUtil.ChangeUITextureFromFile(this.exchangeConsumeTexture[num], this.exchangeConsumeItemTexturePath, false); } } } else { if (this.exchangeBaseObject.Count > num) { this.exchangeConsumeSprite[num].enabled = true; this.exchangeConsumeTexture[num].enabled = false; } GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory2 = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(assetCategoryId2); if (assetCategory2 != null) { this.exchangeConsumeItemName.Add(assetCategory2.assetTitle); } string text = string.Empty; switch (assetCategory) { case MasterDataMng.AssetCategory.DIGI_STONE: text = "Common02_ShopList_1"; this.exchangeItemPathList.Add(text); break; case MasterDataMng.AssetCategory.LINK_POINT: text = "Common02_Icon_Link"; this.exchangeItemPathList.Add(text); break; case MasterDataMng.AssetCategory.TIP: text = "Common02_Icon_Chip"; this.exchangeItemPathList.Add(text); break; default: switch (assetCategory) { case MasterDataMng.AssetCategory.MEAT: text = "Common02_Icon_Meat"; this.exchangeItemPathList.Add(text); break; case MasterDataMng.AssetCategory.SOUL: this.exchangeConsumeItemTexturePath = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(consumeAssetValue); if (this.exchangeBaseObject.Count > num) { this.exchangeConsumeTexture[num].enabled = true; NGUIUtil.ChangeUITextureFromFile(this.exchangeConsumeTexture[num], this.exchangeConsumeItemTexturePath, false); } this.exchangeItemPathList.Add(this.exchangeConsumeItemTexturePath); break; case MasterDataMng.AssetCategory.DUNGEON_TICKET: { GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => consumeAssetValue == x.dungeonTicketId); if (dungeonTicketM != null) { this.exchangeConsumeItemTexturePath = dungeonTicketM.img; this.exchangeItemPathList.Add(this.exchangeConsumeItemTexturePath); if (this.exchangeBaseObject.Count > num) { this.exchangeConsumeTexture[num].enabled = true; if (dungeonTicketM != null) { NGUIUtil.ChangeUITextureFromFile(this.exchangeConsumeTexture[num], this.exchangeConsumeItemTexturePath, false); } } } break; } } break; } if (this.exchangeBaseObject.Count > num) { if (!string.IsNullOrEmpty(text)) { this.exchangeConsumeSprite[num].spriteName = text; } else { this.exchangeConsumeSprite[num].enabled = false; } } } if (this.exchangeBaseObject.Count > num) { this.exchangeBaseObject[num].SetActive(true); } num++; } if (CMD_ClearingHouse.exchangeResultInfo.IsAlways()) { this.exchangeLimitLabel.transform.parent.gameObject.SetActive(false); } else { base.InvokeRepeating("TimeSetting", 1f, 1f); this.TimeSetting(); } this.SetCommonUI_Exchange(); this.InitExchangeList(); this.SetExchangeDetail(); }
public void ItemIconOnTap() { if (this.numUpButtonCollider.isTouching || this.numDownButtonCollider.isTouching) { return; } MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory) int.Parse(this.exchangeInfoData.assetCategoryId); GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory2 = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(this.exchangeInfoData.assetCategoryId); switch (assetCategory) { case MasterDataMng.AssetCategory.MONSTER: if (!string.IsNullOrEmpty(this.exchangeInfoData.monsterFixedValueId)) { MonsterFixedM fixedValues = MonsterFixedData.GetMonsterFixedMaster(this.exchangeInfoData.monsterFixedValueId); if (fixedValues != null) { CMD_MonsterParamPop cmd_MonsterParamPop = GUIMain.ShowCommonDialog(null, "CMD_MonsterParamPop", null) as CMD_MonsterParamPop; MonsterData digimonData = MonsterDataMng.Instance().CreateMonsterDataByMID(this.exchangeInfoData.assetValue); GameWebAPI.RespDataMA_GetSkillM.SkillM[] skillM = MasterDataMng.Instance().RespDataMA_SkillM.skillM; GameWebAPI.RespDataMA_GetSkillM.SkillM skillM2 = skillM.FirstOrDefault((GameWebAPI.RespDataMA_GetSkillM.SkillM x) => x.skillGroupId == digimonData.monsterM.skillGroupId && x.skillGroupSubId == fixedValues.defaultSkillGroupSubId); if (int.Parse(fixedValues.level) > int.Parse(digimonData.monsterM.maxLevel)) { fixedValues.level = digimonData.monsterM.maxLevel; } int lvMAXExperienceInfo = DataMng.Instance().GetLvMAXExperienceInfo(int.Parse(fixedValues.level)); DataMng.ExperienceInfo experienceInfo = DataMng.Instance().GetExperienceInfo(lvMAXExperienceInfo); digimonData.userMonster.luck = fixedValues.luck; digimonData.userMonster.friendship = "0"; digimonData.userMonster.level = fixedValues.level; digimonData.userMonster.hpAbility = fixedValues.hpAbility; digimonData.userMonster.hpAbilityFlg = fixedValues.hpAbilityFlg.ToString(); digimonData.userMonster.attackAbility = fixedValues.attackAbility; digimonData.userMonster.attackAbilityFlg = fixedValues.attackAbilityFlg.ToString(); digimonData.userMonster.defenseAbility = fixedValues.defenseAbility; digimonData.userMonster.defenseAbilityFlg = fixedValues.defenseAbilityFlg.ToString(); digimonData.userMonster.spAttackAbility = fixedValues.spAttackAbility; digimonData.userMonster.spAttackAbilityFlg = fixedValues.spAttackAbilityFlg.ToString(); digimonData.userMonster.spDefenseAbility = fixedValues.spDefenseAbility; digimonData.userMonster.spDefenseAbilityFlg = fixedValues.spDefenseAbilityFlg.ToString(); digimonData.userMonster.speedAbility = fixedValues.speedAbility; digimonData.userMonster.speedAbilityFlg = fixedValues.speedAbilityFlg.ToString(); digimonData.userMonster.commonSkillId = fixedValues.commonSkillId; digimonData.userMonster.leaderSkillId = fixedValues.leaderSkillId; digimonData.userMonster.defaultSkillGroupSubId = fixedValues.defaultSkillGroupSubId; digimonData.userMonster.uniqueSkillId = skillM2.skillId; digimonData.InitSkillInfo(); cmd_MonsterParamPop.MonsterDataSet(digimonData, experienceInfo, int.Parse(this.exchangeInfoData.maxExtraSlotNum), this.exchangeItemData.eventExchangeId); } } break; case MasterDataMng.AssetCategory.DIGI_STONE: CMD_QuestItemPOP.Create(assetCategory2); break; case MasterDataMng.AssetCategory.LINK_POINT: CMD_QuestItemPOP.Create(assetCategory2); break; case MasterDataMng.AssetCategory.TIP: CMD_QuestItemPOP.Create(assetCategory2); break; default: switch (assetCategory) { case MasterDataMng.AssetCategory.SOUL: { GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(this.exchangeInfoData.assetValue); CMD_QuestItemPOP.Create(soul); break; } case MasterDataMng.AssetCategory.FACILITY_KEY: { FacilityConditionM[] facilityCondition = FarmDataManager.GetFacilityCondition(this.exchangeInfoData.assetValue); FacilityConditionM facilityConditionM = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1); FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId); CMD_QuestItemPOP.Create(facilityConditionM, this.exchangeInfoData.assetValue, facilityMasterByReleaseId); break; } case MasterDataMng.AssetCategory.CHIP: { GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(this.exchangeInfoData.assetValue); CMD_QuestItemPOP.Create(chipMainData); break; } case MasterDataMng.AssetCategory.DUNGEON_TICKET: { string ticketValue = this.exchangeInfoData.assetValue; GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM data = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => x.dungeonTicketId == ticketValue); CMD_QuestItemPOP.Create(data); break; } } break; case MasterDataMng.AssetCategory.ITEM: { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(this.exchangeInfoData.assetValue); CMD_QuestItemPOP.Create(itemM); break; } } }
public void SetItem(string assetCategoryId, string objectId, string num, bool isLoadASync = false, Action callback = null) { GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(assetCategoryId); MasterDataMng.AssetCategory assetCategory2 = (MasterDataMng.AssetCategory)assetCategory.assetCategoryId.ToInt32(); this.itemName = this.GetPresentName(assetCategory, objectId); string arg; if (assetCategory2 == MasterDataMng.AssetCategory.TIP) { arg = StringFormat.Cluster(num); } else { arg = num; } if (this.itemNameLabel != null) { if (assetCategory2 == MasterDataMng.AssetCategory.FACILITY_KEY) { this.itemNameLabel.text = this.itemName; } else { this.itemNameLabel.text = string.Format(StringMaster.GetString("SystemItemCount"), this.itemName, arg); } } switch (assetCategory2) { case MasterDataMng.AssetCategory.MONSTER: if (null != this.monsterIcon) { UnityEngine.Object.Destroy(this.monsterIcon.gameObject); } this.monsterIcon = GUIMonsterIcon.MakePrefabByMonsterData(MonsterDataMng.Instance().CreateMonsterDataByMID(objectId), Vector3.one, Vector3.zero, this.iconSprite.transform, true, false); this.monsterIcon.ResizeIcon(this.iconSprite.width, this.iconSprite.height); if (null != this.monsterIcon) { DepthController depthController = this.monsterIcon.GetDepthController(); if (null != depthController) { depthController.AddWidgetDepth(this.monsterIcon.transform, this.iconSprite.depth + 10); } } if (callback != null) { callback(); } break; case MasterDataMng.AssetCategory.DIGI_STONE: case MasterDataMng.AssetCategory.LINK_POINT: case MasterDataMng.AssetCategory.TIP: case MasterDataMng.AssetCategory.EXP: case MasterDataMng.AssetCategory.MEAT: this.iconSprite.enabled = true; this.iconSprite.spriteName = this.GetSpriteName(assetCategory2); if (callback != null) { callback(); } break; case MasterDataMng.AssetCategory.ITEM: case MasterDataMng.AssetCategory.SOUL: case MasterDataMng.AssetCategory.FACILITY_KEY: case MasterDataMng.AssetCategory.DUNGEON_TICKET: this.iconTexture.enabled = true; if (isLoadASync) { NGUIUtil.ChangeUITextureFromFileASync(this.iconTexture, this.GetTexturePath(assetCategory2, objectId), false, callback); } else { NGUIUtil.ChangeUITextureFromFile(this.iconTexture, this.GetTexturePath(assetCategory2, objectId), false); if (callback != null) { callback(); } } if (assetCategory2 == MasterDataMng.AssetCategory.FACILITY_KEY) { this.iconSprite.enabled = true; this.iconSprite.spriteName = "Common02_item_flame"; } break; case MasterDataMng.AssetCategory.CHIP: { GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(objectId); ChipDataMng.MakePrefabByChipData(chipMainData, this.iconSprite.gameObject, this.iconSprite.transform.localPosition, this.iconSprite.transform.localScale, delegate(ChipIcon result) { if (callback != null) { callback(); } }, this.iconSprite.width, this.iconSprite.height, true); break; } } this.uiBasicSprites = base.transform.GetComponentsInParent <UIBasicSprite>(true); }
public void SetDetail(GameWebAPI.RespDataMS_EventExchangeInfoLogic.Result.Detail exchangeInfo, int selectItemNum, Action <ExchangeItem> touchEvent) { this.onPushedButton = touchEvent; GUICollider component = this.pushedButton.GetComponent <GUICollider>(); component.onTouchEnded += delegate(Touch touch, Vector2 pos, bool flag) { this.onPushedButton(this); }; this.selectNum = selectItemNum; int.TryParse(exchangeInfo.eventExchangeDetailId, out this.exchangeDetailId); this.exchangeItemData = exchangeInfo.item; string text = string.Empty; string value = string.Empty; this.exchangeInfoData = exchangeInfo; this.viewIcon.gameObject.SetActive(true); this.viewIconTexture.gameObject.SetActive(false); GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(exchangeInfo.assetCategoryId); string text2 = string.Empty; if (assetCategory != null) { text2 = assetCategory.assetTitle; } this.exchangeDetailCategoryID = exchangeInfo.assetCategoryId; MasterDataMng.AssetCategory assetCategory2 = (MasterDataMng.AssetCategory) int.Parse(exchangeInfo.assetCategoryId); this.numCountLabel.text = "1"; switch (assetCategory2) { case MasterDataMng.AssetCategory.MONSTER: { text = string.Empty; if (this.micon != null) { UnityEngine.Object.Destroy(this.micon.gameObject); } this.viewIcon.gameObject.SetActive(false); MonsterData monsterData = MonsterDataMng.Instance().CreateMonsterDataByMID(exchangeInfo.assetValue); this.exchangeDetailName = monsterData.monsterMG.monsterName; this.micon = GUIMonsterIcon.MakePrefabByMonsterData(monsterData, new Vector3(1f, 1f, 1f), new Vector3(-165f, 25f, 0f), this.iconRoot.transform, true, false); UIWidget component2 = base.gameObject.GetComponent <UIWidget>(); if (component2 != null) { DepthController component3 = this.micon.GetComponent <DepthController>(); if (component3 != null) { component3.AddWidgetDepth(this.micon.transform, component2.depth + 10); } } this.micon.GetDepthController(); BoxCollider component4 = this.micon.gameObject.GetComponent <BoxCollider>(); if (component4 != null) { component4.enabled = false; } break; } case MasterDataMng.AssetCategory.DIGI_STONE: text = "Common02_LB_Stone"; this.exchangeDetailName = text2; break; case MasterDataMng.AssetCategory.LINK_POINT: text = "Common02_LB_Link"; this.exchangeDetailName = text2; break; case MasterDataMng.AssetCategory.TIP: text = "Common02_LB_Chip"; this.exchangeDetailName = text2; break; default: switch (assetCategory2) { case MasterDataMng.AssetCategory.MEAT: text = "Common02_item_meat"; this.exchangeDetailName = text2; goto IL_567; case MasterDataMng.AssetCategory.SOUL: { this.exchangeDetailName = text2; GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(exchangeInfo.assetValue); value = soul.soulName; this.viewIconTexture.gameObject.SetActive(true); string evolveItemIconPathByID = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(exchangeInfo.assetValue); NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, evolveItemIconPathByID, false); this.viewIcon.gameObject.SetActive(false); goto IL_567; } case MasterDataMng.AssetCategory.FACILITY_KEY: { this.viewIconTexture.gameObject.SetActive(true); this.viewIcon.gameObject.SetActive(false); FacilityConditionM[] facilityCondition = FarmDataManager.GetFacilityCondition(exchangeInfo.assetValue); FacilityConditionM facilityConditionM = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1); FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId); NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, facilityMasterByReleaseId.GetIconPath(), false); FacilityKeyM facilityKeyMaster = FarmDataManager.GetFacilityKeyMaster(exchangeInfo.assetValue); if (facilityKeyMaster != null) { this.exchangeDetailName = facilityKeyMaster.facilityKeyName; } goto IL_567; } case MasterDataMng.AssetCategory.CHIP: { GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(exchangeInfo.assetValue); ChipDataMng.MakePrefabByChipData(chipMainData, this.viewIcon.gameObject, this.viewIcon.gameObject.transform.localPosition, this.viewIcon.gameObject.transform.localScale, null, 128, 128, false); this.exchangeDetailName = chipMainData.name; this.viewIcon.gameObject.SetActive(false); goto IL_567; } case MasterDataMng.AssetCategory.DUNGEON_TICKET: { this.viewIconTexture.gameObject.SetActive(true); this.viewIcon.gameObject.SetActive(false); GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => exchangeInfo.assetValue == x.dungeonTicketId); if (dungeonTicketM != null) { global::Debug.Log(dungeonTicketM.img); NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, dungeonTicketM.img, false); this.exchangeDetailName = dungeonTicketM.name; } goto IL_567; } } text = string.Empty; this.exchangeDetailName = StringMaster.GetString("Present-10"); break; case MasterDataMng.AssetCategory.ITEM: { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(exchangeInfo.assetValue); if (itemM != null) { this.exchangeDetailName = itemM.name; this.viewIconTexture.gameObject.SetActive(true); this.viewIcon.gameObject.SetActive(false); string largeImagePath = itemM.GetLargeImagePath(); NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, largeImagePath, false); } break; } } IL_567: if (!string.IsNullOrEmpty(text) && assetCategory2 != MasterDataMng.AssetCategory.MONSTER) { this.viewIcon.spriteName = text; } if (assetCategory2 == MasterDataMng.AssetCategory.TIP) { this.exchangeDetailNum = StringFormat.Cluster(exchangeInfo.assetNum); } else { this.exchangeDetailNum = exchangeInfo.assetNum; } if (assetCategory2 != MasterDataMng.AssetCategory.MONSTER) { this.titleLabel.text = string.Format(StringMaster.GetString("SystemItemCount"), this.exchangeDetailName, this.exchangeDetailNum); } else { this.titleLabel.text = this.exchangeDetailName; } if (!string.IsNullOrEmpty(value)) { this.exchangeDetailName = value; } this.exchangeConsumeNum = exchangeInfo.needNum; this.buildNumLabel.text = this.exchangeConsumeNum; this.ExchangeIconSet(exchangeInfo); this.ResetNum(exchangeInfo); this.SetButton(exchangeInfo); this.ShowGUI(); }
private void ActCallBackDropItem(int idx) { if (this.isClosed) { return; } MasterDataMng.AssetCategory assetCategoryId = (MasterDataMng.AssetCategory) this.dropAssetList[idx].assetCategoryId; string text = this.dropAssetList[idx].assetValue.ToString(); GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(this.dropAssetList[idx].assetCategoryId.ToString()); switch (assetCategoryId) { case MasterDataMng.AssetCategory.MONSTER: break; case MasterDataMng.AssetCategory.DIGI_STONE: CMD_QuestItemPOP.Create(assetCategory); break; case MasterDataMng.AssetCategory.LINK_POINT: CMD_QuestItemPOP.Create(assetCategory); break; case MasterDataMng.AssetCategory.TIP: CMD_QuestItemPOP.Create(assetCategory); break; default: switch (assetCategoryId) { case MasterDataMng.AssetCategory.SOUL: { GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(text); CMD_QuestItemPOP.Create(soul); break; } case MasterDataMng.AssetCategory.FACILITY_KEY: { FacilityConditionM[] facilityCondition = FarmDataManager.GetFacilityCondition(text); FacilityConditionM facilityConditionM = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1); FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId); CMD_QuestItemPOP.Create(facilityConditionM, text, facilityMasterByReleaseId); break; } case MasterDataMng.AssetCategory.CHIP: { GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(text); CMD_QuestItemPOP.Create(chipMainData); break; } case MasterDataMng.AssetCategory.DUNGEON_TICKET: { string ticketValue = text; GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM data = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => x.dungeonTicketId == ticketValue); CMD_QuestItemPOP.Create(data); break; } } break; case MasterDataMng.AssetCategory.ITEM: { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(text); CMD_QuestItemPOP.Create(itemM); break; } } }
private static CommonDialog CreatePopupClusterDetail(string assetCategoryId, string assetValue) { GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(assetCategoryId); return(CMD_QuestItemPOP.Create(assetCategory)); }
public string DialogDataSet(GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM masterUpgradeCategory, MasterDataMng.AssetCategory assetCategoryId, GameWebAPI.RespDataGA_ExecGacha.GachaRewardsData RewardsData) { string text = string.Empty; if (masterUpgradeCategory != null) { text = masterUpgradeCategory.assetTitle; } string arg = string.Empty; this.iconTexture.gameObject.SetActive(false); this.iconSprite.gameObject.SetActive(false); this.textMore.gameObject.SetActive(false); switch (assetCategoryId) { case MasterDataMng.AssetCategory.MONSTER: { MonsterData monsterData = MonsterDataMng.Instance().CreateMonsterDataByMID(RewardsData.assetValue); GUIMonsterIcon guimonsterIcon = GUIMonsterIcon.MakePrefabByMonsterData(MonsterDataMng.Instance().CreateMonsterDataByMID(RewardsData.assetValue), Vector3.one, Vector3.zero, this.iconSprite.transform, true, false); guimonsterIcon.ResizeIcon(this.iconSprite.width, this.iconSprite.height); if (null != guimonsterIcon) { DepthController depthController = guimonsterIcon.GetDepthController(); if (null != depthController) { depthController.AddWidgetDepth(guimonsterIcon.transform, this.iconSprite.depth + 10); this.iconSprite.gameObject.SetActive(true); } } arg = monsterData.monsterMG.monsterName; break; } case MasterDataMng.AssetCategory.DIGI_STONE: arg = text; this.iconSprite.gameObject.SetActive(true); this.iconSprite.spriteName = this.GetSpriteName(assetCategoryId); break; case MasterDataMng.AssetCategory.LINK_POINT: arg = text; this.iconSprite.gameObject.SetActive(true); this.iconSprite.spriteName = this.GetSpriteName(assetCategoryId); break; case MasterDataMng.AssetCategory.TIP: this.iconSprite.gameObject.SetActive(true); this.iconSprite.spriteName = this.GetSpriteName(assetCategoryId); arg = text; break; default: switch (assetCategoryId) { case MasterDataMng.AssetCategory.MEAT: this.iconSprite.gameObject.SetActive(true); this.iconSprite.spriteName = this.GetSpriteName(assetCategoryId); arg = text; goto IL_2FA; case MasterDataMng.AssetCategory.SOUL: { GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(RewardsData.assetValue); arg = soul.soulName; NGUIUtil.ChangeUITextureFromFile(this.iconTexture, this.GetTexturePath(assetCategoryId, RewardsData.assetValue), false); this.iconTexture.gameObject.SetActive(true); goto IL_2FA; } case MasterDataMng.AssetCategory.FACILITY_KEY: arg = text; goto IL_2FA; case MasterDataMng.AssetCategory.CHIP: { GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(RewardsData.assetValue); ChipDataMng.MakePrefabByChipData(chipMainData, this.iconSprite.gameObject, this.iconSprite.transform.localPosition, this.iconSprite.transform.localScale, null, -1, -1, true); arg = chipMainData.name; goto IL_2FA; } } arg = StringMaster.GetString("Present-10"); break; case MasterDataMng.AssetCategory.ITEM: { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(RewardsData.assetValue); if (itemM != null) { arg = itemM.name; NGUIUtil.ChangeUITextureFromFile(this.iconTexture, this.GetTexturePath(assetCategoryId, RewardsData.assetValue), false); this.iconTexture.gameObject.SetActive(true); } break; } } IL_2FA: return(string.Format(StringMaster.GetString("CaptureBonusItem"), arg, RewardsData.count)); }
private string GetDetailText(GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM masterUpgradeCategory, MasterDataMng.AssetCategory assetCategoryId, GameWebAPI.RespDataGA_ExecGacha.GachaRewardsData RewardsData) { string text = string.Empty; if (masterUpgradeCategory != null) { text = masterUpgradeCategory.assetTitle; } string arg = string.Empty; switch (assetCategoryId) { case MasterDataMng.AssetCategory.MONSTER: { MonsterData monsterData = MonsterDataMng.Instance().CreateMonsterDataByMID(RewardsData.assetValue); arg = monsterData.monsterMG.monsterName; break; } case MasterDataMng.AssetCategory.DIGI_STONE: arg = text; break; case MasterDataMng.AssetCategory.LINK_POINT: arg = text; break; case MasterDataMng.AssetCategory.TIP: arg = text; break; default: switch (assetCategoryId) { case MasterDataMng.AssetCategory.MEAT: arg = text; goto IL_117; case MasterDataMng.AssetCategory.SOUL: { GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(RewardsData.assetValue); arg = soul.soulName; goto IL_117; } case MasterDataMng.AssetCategory.FACILITY_KEY: arg = text; goto IL_117; case MasterDataMng.AssetCategory.CHIP: { GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(RewardsData.assetValue); arg = chipMainData.name; goto IL_117; } } arg = StringMaster.GetString("Present-10"); break; case MasterDataMng.AssetCategory.ITEM: { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(RewardsData.assetValue); if (itemM != null) { arg = itemM.name; } break; } } IL_117: return(string.Format(StringMaster.GetString("CaptureBonusItem"), arg, RewardsData.count)); }
public string GetPresentName(GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM masterAssetCategory, string objectId, bool showDetail = false) { string result = StringMaster.GetString("Present-10"); if (masterAssetCategory != null) { result = masterAssetCategory.assetTitle; } MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory)masterAssetCategory.assetCategoryId.ToInt32(); switch (assetCategory) { case MasterDataMng.AssetCategory.FACILITY_KEY: { FacilityKeyM facilityKeyMaster = FarmDataManager.GetFacilityKeyMaster(objectId); if (facilityKeyMaster != null) { result = facilityKeyMaster.facilityKeyName; } break; } default: if (assetCategory != MasterDataMng.AssetCategory.MONSTER) { if (assetCategory == MasterDataMng.AssetCategory.ITEM) { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(objectId); if (itemM != null) { result = itemM.name; } } } else { GameWebAPI.RespDataMA_GetMonsterMS.MonsterM simple = MonsterMaster.GetMonsterMasterByMonsterId(objectId).Simple; if (simple != null) { GameWebAPI.RespDataMA_GetMonsterMG.MonsterM group = MonsterMaster.GetMonsterMasterByMonsterGroupId(simple.monsterGroupId).Group; if (group != null) { result = group.monsterName; } } } break; case MasterDataMng.AssetCategory.DUNGEON_TICKET: { GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => objectId == x.dungeonTicketId); if (dungeonTicketM != null) { result = dungeonTicketM.name; } break; } case MasterDataMng.AssetCategory.TITLE: { GameWebAPI.RespDataMA_TitleMaster.TitleM titleM = TitleDataMng.GetDictionaryTitleM()[int.Parse(objectId)]; if (titleM != null) { result = titleM.name; } break; } } if (showDetail) { MasterDataMng.AssetCategory assetCategory2 = (MasterDataMng.AssetCategory)masterAssetCategory.assetCategoryId.ToInt32(); if (assetCategory2 != MasterDataMng.AssetCategory.CHIP) { if (assetCategory2 == MasterDataMng.AssetCategory.SOUL) { GameWebAPI.RespDataMA_GetSoulM.SoulM soulMasterBySoulId = VersionUpMaterialData.GetSoulMasterBySoulId(objectId); result = soulMasterBySoulId.soulName; } } else { int chipId = int.Parse(objectId); GameWebAPI.RespDataMA_ChipM.Chip chipMaster = ChipDataMng.GetChipMaster(chipId); result = chipMaster.name; } } return(result); }