static int Equals(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes <GameVersion>(L, 2)) { GameVersion obj = (GameVersion)ToLua.CheckObject <GameVersion>(L, 1); GameVersion arg0 = (GameVersion)ToLua.ToObject(L, 2); bool o = obj != null?obj.Equals(arg0) : arg0 == null; LuaDLL.lua_pushboolean(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes <object>(L, 2)) { GameVersion obj = (GameVersion)ToLua.CheckObject <GameVersion>(L, 1); object arg0 = ToLua.ToVarObject(L, 2); bool o = obj != null?obj.Equals(arg0) : arg0 == null; LuaDLL.lua_pushboolean(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: GameVersion.Equals")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public void EqualityWorksCorrectly(GameVersion a, GameVersion b, bool areEqual) { // Act var genericEquality = a.Equals(b); var nonGenericEquality = a.Equals((object)b); var operatorEquality = a == b; var operatorInequality = a != b; var genericReferenceEquality = a.Equals(a); var nonGenericRefereneEquality = a.Equals((object)a); // Assert Assert.AreEqual(areEqual, genericEquality); Assert.AreEqual(areEqual, nonGenericEquality); Assert.AreEqual(areEqual, operatorEquality); Assert.AreNotEqual(areEqual, operatorInequality); Assert.IsTrue(genericReferenceEquality); Assert.IsTrue(nonGenericRefereneEquality); }
/// <summary> /// Changes the current game version to the desired game version. /// </summary> /// <param name="newVersion"></param> public void ChangeGameVersion(GameVersion newVersion) { foreach (GameVersionSettings gameVersionSetting in GameVersionSettings) { if (newVersion.Equals(gameVersionSetting.Game_Version)) { current_GameVersionSettings = gameVersionSetting; return; } } }
public override bool SingleVersionsCompatible(GameVersion gameVersion, CkanModule module) { // Otherwise, check if it's "generally recognise as safe". // If we're running KSP 1.0.4, then allow the mod to run if we would have // considered it compatible under 1.0.3 (as 1.0.4 was "just a hotfix"). if (gameVersion.Equals(v104)) { return(strict.SingleVersionsCompatible(v103, module)); } return(false); }
public bool Equals(World other) { bool eq = Id == other.Id && Name.Equals(other.Name) && WorldVersion.Equals(other.WorldVersion) && GameVersion.Equals(other.GameVersion) && AuthorId == other.AuthorId; if (eq) { foreach (KeyValuePair <int, Cell> entry in this.DefaultCells) { if (!(other.DefaultCells.ContainsKey(entry.Key) && other.DefaultCells[entry.Key].Equals(entry.Value))) { Debug.Log("Default Cells " + entry); return(false); } } } if (eq) { foreach (KeyValuePair <Coordinates, Cell> entry in this.Map) { if (!(other.Map.ContainsKey(entry.Key) && other.Map[entry.Key].Equals(entry.Value))) { Debug.Log("Map " + entry); return(false); } } return(true); } return(false); }