示例#1
0
        public void TestScene()
        {
            if (Application.isEditor)
            {
                GameValuesConfig.SetAndSaveCloudsAnimation(false);
                m_oilFieldGOsDisplay.ConfigureLocation(EnumWellType.Drilling);
                m_uiController.StartUI(GameViewState.FieldView, InsideFieldLocation.None);

                ConfigureCameraToTopDownView();
                m_locationCameraController.SetTheMainCameraForTest();

                StartCoroutine("WaitNextFrameToActiveCameraRotaion");
            }
        }
示例#2
0
 public void ListenerDisableClouds()
 {
     GameValuesConfig.SetAndSaveCloudsAnimation(false, gameObject);
 }
示例#3
0
 public void ListenerEnableClouds()
 {
     GameValuesConfig.SetAndSaveCloudsAnimation(true, gameObject);
 }
 public void OnFogAnimationHasChanged()
 {
     GameValuesConfig.SetAndSaveCloudsAnimation(m_toggleFogAnimationButton.isOn, gameObject);
 }