private void Start() { var manager = GameTickManager.FindManagerInGame(); if (manager != null) { manager.Subscribe(this); } }
protected virtual void Start() { var manager = GameTickManager.FindManagerInGame(); if (manager != null) { manager.Subscribe(this); } var progressEntity = transform.Find("Canvas").Find("Progress"); if (progressEntity != null) { progressImage = progressEntity.GetComponent <Image>(); progressImage.type = Image.Type.Filled; } }