// Call when the player has made an IAP purchase in your game so you can later send push notifications based on free or paid users. public static void SendPurchase(double amount) { #if !UNITY_EDITOR gameThrivePlatform.SendPurchase(amount); #endif }
// Call when the player has made an IAP purchase in your game so you can later send push notifications based on free or paid users. public static void SendPurchase(double amount) { #if GAMETHRIVE_PLATFORM gameThrivePlatform.SendPurchase(amount); #endif }