示例#1
0
 // Call when the player has made an IAP purchase in your game so you can later send push notifications based on free or paid users.
 public static void SendPurchase(double amount)
 {
             #if !UNITY_EDITOR
     gameThrivePlatform.SendPurchase(amount);
             #endif
 }
示例#2
0
 // Call when the player has made an IAP purchase in your game so you can later send push notifications based on free or paid users.
 public static void SendPurchase(double amount)
 {
             #if GAMETHRIVE_PLATFORM
     gameThrivePlatform.SendPurchase(amount);
             #endif
 }