public void killTest3()
        {
            for (int i = 0; i < 1000; i++)
            {
                Game        gm  = GameTest.createGame();
                MidNightSub sub = new MidNightSub();

                setKnife(gm, 1, 2, ITEM.KNIFE);
                setKnife(gm, 2, 3, ITEM.KNIFE);
                sub.kill(gm.shareData.players.getPlayer(2));
                sub.kill(gm.shareData.players.getPlayer(1));

                GameTest.assertLive(1);
                GameTest.assertDead(2, DEAD_REASON.KNIFE, 1);
                GameTest.assertDead(3, DEAD_REASON.KNIFE, 2);
                GameTest.assertLive(4);

                if (gm.shareData.players.getPlayer(1).getItem(0) == ITEM.MURDERE_KNIFE)
                {
                    gm.shareData.players.getPlayer(1).setItem(0, ITEM.NONE);
                }
                GameTest.assertItem(1, new ITEM[] { ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE });
                GameTest.assertItem(2, new ITEM[] { ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE });
            }
        }
示例#2
0
        public void MidNight1Test8()
        {
            for (int i = 0; i < 100; i++)
            {
                Game gm = GameTest.createGame();
                { var o = new MidNight(); o.init(); }

                GameTest.setItem(gm, "p1", ITEM.MURDERE_KNIFE, ITEM.KNIFE, ITEM.KNIFE, ITEM.KNIFE);
                GameTest.setItem(gm, "p2", ITEM.KNIFE, ITEM.KNIFE, ITEM.KNIFE, ITEM.KNIFE);

                var p1 = GameFactory.getGame().shareData.players.getPlayer(1);
                p1.murderer     = true;
                p1.murdererTurn = 2;

                sendCmd(1, 0, -1);
                sendCmd(2, 0, -1);
                sendCmd(3, 0, -1);
                sendCmd(4, 0, -1);

                Assert.AreEqual(GameFactory.getGame().shareData.players.getPlayer(1).state, PLAYER_STATE.MIDNIGHT_SELECT_OK_DISCOVERER_ITEM_SELECT_WAIT);
                var p2 = GameFactory.getGame().shareData.players.getPlayer(GameFactory.getGame().shareData.players.getPlayer(1).discoverer);
                Assert.AreEqual(p2.state, PLAYER_STATE.MIDNIGHT_SELECT_OK_DISCOVERER_ITEM_SELECT);

                GameTest.assertDead(1, DEAD_REASON.HAKKYO, 0);
                GameTest.assertLive(2);
                GameTest.assertLive(3);
                GameTest.assertLive(4);
            }
        }
示例#3
0
        public void MidNight1Test7()
        {
            for (int i = 0; i < 100; i++)
            {
                Game gm = GameTest.createGame();
                { var o = new MidNight(); o.init(); }


                GameTest.setItem(gm, "p1", ITEM.MURDERE_KNIFE, ITEM.KNIFE, ITEM.KNIFE, ITEM.KNIFE);
                GameTest.setItem(gm, "p2", ITEM.KNIFE, ITEM.KNIFE, ITEM.KNIFE, ITEM.KNIFE);

                sendCmd(1, 0, -1);
                sendCmd(2, 1, 1);
                sendCmd(3, 0, -1);
                sendCmd(4, 0, -1);

                Assert.AreEqual(GameFactory.getGame().shareData.players.getPlayer(1).state, PLAYER_STATE.MIDNIGHT_KILL_ITEM_SELECT_WAIT);
                Assert.AreEqual(GameFactory.getGame().shareData.players.getPlayer(2).state, PLAYER_STATE.MIDNIGHT_KILL_ITEM_SELECT);
                Assert.AreEqual(GameFactory.getGame().shareData.players.getPlayer(3).state, PLAYER_STATE.MIDNIGHT_SELECT_OK);
                Assert.AreEqual(GameFactory.getGame().shareData.players.getPlayer(4).state, PLAYER_STATE.MIDNIGHT_SELECT_OK);

                Assert.AreNotEqual(GameFactory.getGame().shareData.players.getPlayer(2).getItemIndex(ITEM.MURDERE_KNIFE), -1);
                GameTest.assertMurderer(2, 1);
                GameTest.assertLive(3);
                GameTest.assertLive(4);
                GameTest.assertDead(1, DEAD_REASON.KNIFE, 2);
            }
        }
示例#4
0
        public void MidNight1Test4()
        {
            for (int i = 0; i < 500; i++)
            {
                Game gm = GameTest.createGame();
                { var o = new MidNight(); o.init(); }


                GameTest.setItem(gm, "p1", ITEM.MURDERE_KNIFE, ITEM.KNIFE, ITEM.KNIFE, ITEM.KNIFE);
                GameTest.setItem(gm, "p2", ITEM.KNIFE, ITEM.KNIFE, ITEM.KNIFE, ITEM.KNIFE);
                GameTest.setItem(gm, "p3", ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE);
                GameTest.setItem(gm, "p4", ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE);

                sendCmd(1, 2, 2);
                sendCmd(2, 1, 2);
                sendCmd(3, 0, -1);
                sendCmd(4, 0, -1);

                Assert.AreEqual(GameFactory.getGame().shareData.players.getPlayer(1).state, PLAYER_STATE.MIDNIGHT_SELECT_OK_DISCOVERER_ITEM_SELECT_WAIT);
                Assert.AreEqual(GameFactory.getGame().shareData.players.getPlayer(2).state, PLAYER_STATE.MIDNIGHT_SELECT_OK_DISCOVERER_ITEM_SELECT_WAIT);
                Assert.AreEqual(GameFactory.getGame().shareData.players.getPlayer(3).state, PLAYER_STATE.MIDNIGHT_SELECT_OK_DISCOVERER_ITEM_SELECT);
                Assert.AreEqual(GameFactory.getGame().shareData.players.getPlayer(4).state, PLAYER_STATE.MIDNIGHT_SELECT_OK_DISCOVERER_ITEM_SELECT);

                Assert.AreNotEqual(
                    GameFactory.getGame().shareData.players.getPlayer(3).dayDiscovere,
                    GameFactory.getGame().shareData.players.getPlayer(4).dayDiscovere);

                if (!(GameFactory.getGame().shareData.players.getPlayer(3).getItemIndex(ITEM.MURDERE_KNIFE) != -1 ||
                      GameFactory.getGame().shareData.players.getPlayer(4).getItemIndex(ITEM.MURDERE_KNIFE) != -1
                      ))
                {
                    Assert.Fail();
                }

                sendCmd2(3, GameFactory.getGame().shareData.players.getPlayer(3).dayDiscovere,
                         new ITEM[] { ITEM.CHEAN_LOCK, ITEM.CHEAN_LOCK, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE },
                         new ITEM[] { ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE }
                         );
                sendCmd2(4, GameFactory.getGame().shareData.players.getPlayer(4).dayDiscovere,
                         new ITEM[] { ITEM.CHEAN_LOCK, ITEM.CHEAN_LOCK, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE },
                         new ITEM[] { ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE }
                         );

                Assert.IsTrue(gm.shareData.players.isAllPlayerState(PLAYER_STATE.MIDNIGHT_END));

                GameTest.assertLive(3);
                GameTest.assertLive(4);
                GameTest.assertDead(1, DEAD_REASON.KNIFE, 2);
                GameTest.assertDead(2, DEAD_REASON.KNIFE, 1);

                GameTest.assertItem(1, new ITEM[] { ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE });
                GameTest.assertItem(2, new ITEM[] { ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE });
                GameTest.assertItem(3, new ITEM[] { ITEM.CHEAN_LOCK, ITEM.CHEAN_LOCK, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE });
                GameTest.assertItem(4, new ITEM[] { ITEM.CHEAN_LOCK, ITEM.CHEAN_LOCK, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE });
            }
        }
示例#5
0
        public void MidNight1Test()
        {
            for (int i = 0; i < 100; i++)
            {
                Game gm = GameTest.createGame();
                { var o = new MidNight(); o.init(); }

                GameTest.setItem(gm, "p1", ITEM.MURDERE_KNIFE, ITEM.KNIFE, ITEM.KNIFE, ITEM.KNIFE);
                GameTest.setItem(gm, "p2", ITEM.CHEAN_LOCK, ITEM.CHEAN_LOCK, ITEM.CHEAN_LOCK, ITEM.CHEAN_LOCK);

                sendCmd(1, 2, 0);
                sendCmd(2, 0, -1);
                sendCmd(3, 0, -1);
                sendCmd(4, 0, -1);

                Assert.AreEqual(GameFactory.getGame().shareData.players.getPlayer(1).state, PLAYER_STATE.MIDNIGHT_KILL_ITEM_SELECT);
                Assert.AreEqual(GameFactory.getGame().shareData.players.getPlayer(2).state, PLAYER_STATE.MIDNIGHT_KILL_ITEM_SELECT_WAIT);
                Assert.AreEqual(GameFactory.getGame().shareData.players.getPlayer(3).state, PLAYER_STATE.MIDNIGHT_SELECT_OK);
                Assert.AreEqual(GameFactory.getGame().shareData.players.getPlayer(4).state, PLAYER_STATE.MIDNIGHT_SELECT_OK);

                sendCmd2(1, 2,
                         new ITEM[] { ITEM.MURDERE_KNIFE, ITEM.KNIFE, ITEM.KNIFE, ITEM.KNIFE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE },
                         new ITEM[] { ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE }
                         );

                Assert.AreEqual(GameFactory.getGame().shareData.players.getPlayer(1).state, PLAYER_STATE.MIDNIGHT_END);
                Assert.AreEqual(GameFactory.getGame().shareData.players.getPlayer(2).state, PLAYER_STATE.MIDNIGHT_SELECT_OK_DISCOVERER_ITEM_SELECT_WAIT);
                if (GameFactory.getGame().shareData.players.getPlayer(3).state == PLAYER_STATE.MIDNIGHT_SELECT_OK_DISCOVERER_ITEM_SELECT)
                {
                    Assert.AreEqual(GameFactory.getGame().shareData.players.getPlayer(4).state, PLAYER_STATE.MIDNIGHT_END);
                }
                else
                {
                    Assert.AreEqual(GameFactory.getGame().shareData.players.getPlayer(4).state, PLAYER_STATE.MIDNIGHT_SELECT_OK_DISCOVERER_ITEM_SELECT);
                }

                sendCmd2(GameFactory.getGame().shareData.players.getPlayer(2).discoverer, 2,
                         new ITEM[] { ITEM.CHEAN_LOCK, ITEM.CHEAN_LOCK, ITEM.CHEAN_LOCK, ITEM.CHEAN_LOCK, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE },
                         new ITEM[] { ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE }
                         );

                Assert.IsTrue(gm.shareData.players.isAllPlayerState(PLAYER_STATE.MIDNIGHT_END));

                GameTest.assertLive(1);
                GameTest.assertMurderer(1, 2);
                GameTest.assertDead(2, DEAD_REASON.MURDERER_KNIFE, 1);
                GameTest.assertLive(3);

                GameTest.assertItem(1, new ITEM[] { ITEM.MURDERE_KNIFE, ITEM.KNIFE, ITEM.KNIFE, ITEM.KNIFE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE });
                GameTest.assertItem(2, new ITEM[] { ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE });
                GameTest.assertItem(GameFactory.getGame().shareData.players.getPlayer(2).discoverer,
                                    new ITEM[] { ITEM.CHEAN_LOCK, ITEM.CHEAN_LOCK, ITEM.CHEAN_LOCK, ITEM.CHEAN_LOCK, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE });
            }
        }
        public void killKnifeLoopTest2()
        {
            for (int i = 0; i < 100; i++)
            {
                Game        gm  = GameTest.createGame();
                MidNightSub sub = new MidNightSub();

                setKnife(gm, 1, 2, ITEM.KNIFE);
                setKnife(gm, 2, 1, ITEM.KNIFE);
                sub.killKnifeLoop();

                GameTest.assertDead(1, DEAD_REASON.KNIFE, 2);
                GameTest.assertDead(2, DEAD_REASON.KNIFE, 1);
                GameTest.assertLive(3);
                GameTest.assertLive(4);

                GameTest.assertItem(1, new ITEM[] { ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE });
                GameTest.assertItem(2, new ITEM[] { ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE, ITEM.NONE });
            }
        }