public PlayerManager(IHubContext <DigHub> hubContext) { _hubContext = hubContext; _gameStateDataService = new GameStateDataService(); _diggingService = new DiggingService(); _playerItemService = new PlayerItemService(); _digTimerService = new DigTimerService(); _playerItemUpgradeService = new PlayerItemUpgradeService(); }
public DigTickService() { _gameStateDataService = new GameStateDataService(); _diggingService = new DiggingService(); _playerItemService = new PlayerItemService(); _monsterCombatService = new MonsterCombatService(); _monsterEncounterService = new MonsterEncounterService(); _itemDiscoveryService = new ItemDiscoveryService(); _playerDeathService = new PlayerDeathService(); _buffService = new BuffService(); }