/// <summary>
 /// Adds the given listener for the GameStarting event
 /// </summary>
 /// <param name="listener">listener</param>
 public void AddGameStartingListener(UnityAction listener)
 {
     gameStartingEvent.AddListener(listener);
 }
示例#2
0
 public void AddTimerGameStartingListener(UnityAction listener)
 {
     gameStarting.AddListener(listener);
 }