public GameStartController() { if (GSC != null) { GSC = this; } }
public void Receive(Message message) { if (message.Version != 100) { return; } var buffer = new ByteBuffer(message.Payload); Game game = Game.GetRootAsGame(buffer); if (gameStats == null) { gameStats = new GameStats(game); GSC = this; ControllersManager.Instance.OpenScene("Gra"); } else { gameStats.Update(game); } }