void Update() { if (Input.anyKeyDown && !started) { started = true; Zenith.Database Database = new Zenith.Database().Load(GeneralManager.SetStatus); GeneralManager.Database = Database; switchStage.SwitchToStage(switchStage.SplashScreenStage, switchStage.MainMenuStage); } }
public void CreateGame() { if (string.IsNullOrEmpty(SaveName.text) || string.IsNullOrEmpty(SaveSeed.text)) { return; } GameManager.GameName = SaveName.text; GameManager.GameSeed = int.Parse(SaveSeed.text); GameStages.SwitchToStage(GameStages.MainMenuStage, GameStages.GameStage); GameManager.Initialize(Database); GameManager.Create(); }