private void OnGameSpeedChanged(GameSpeedChangedEvent obj) { SetSpeedValues(); }
private void OnGameSpeedChanged(GameSpeedChangedEvent obj) { SetSpeedText(obj.speed); }
private void OnGameSpeedChanged(GameSpeedChangedEvent obj) { SetSpeedValues(); }
private void OnGameSpeedChanged(GameSpeedChangedEvent obj) { SetSpeedText(obj.speed); }