/// <summary> /// Report a score to game server, using platform specific id. /// </summary> /// <param name="_leaderboardID">A string used to identify the leaderboard in the current platform.</param> /// <param name="_score">The score earned by the local user.</param> /// <param name="_onCompletion">Callback that will be called after operation is completed.</param> public void ReportScoreWithID(string _leaderboardID, long _score, Score.ReportScoreCompletion _onCompletion) { string _leaderboardGID = GameServicesUtils.GetLeaderboardGID(_leaderboardID); // Invoke handler ReportScore(_leaderboardGID, _leaderboardID, _score, _onCompletion); }
/// <summary> /// Creates a new instance of leaderboard object, using platform specific id. /// </summary> /// <param name="_leaderboardID">A string used to identify the leaderboard in the current platform.</param> public Leaderboard CreateLeaderboardWithID(string _leaderboardID) { string _leaderboardGID = GameServicesUtils.GetLeaderboardGID(_leaderboardID); return(CreateLeaderboard(_leaderboardGID, _leaderboardID)); }