示例#1
0
文件: PlugIns.cs 项目: viticm/pap2
		private void MessageReceived(GameServer server, IProtocol message)
		{
			switch ((ProtocolDef)message.ProtocolId)
			{
				case ProtocolDef.g2e_getpluginfo_def:
					g2e_getpluginfo protocol = message as g2e_getpluginfo;
					pluginfo[] infos = new pluginfo[protocol.PlugCount];
					Array.Copy(protocol.PlugInfo, infos, infos.Length);
					server.UpdatePlugInInfo(infos);
					break;
				default:
					break;
			}
		}