public Member GetWinner() { //Kan bara få fram vinnare om man kört 3ggr if (GameSeries.Count() != 3) { return(null); } int player1ScoreNum = 0; int player2ScoreNum = 0; //Loppar alla serier foreach (GameSerie serie in GameSeries) { //Sumemrar ihop bådas score från alla serier o i slutet if ... player1ScoreNum += serie.Player1Score; player2ScoreNum += serie.Player2Score; } if (player1ScoreNum > player2ScoreNum) { return(Player1); } if (player2ScoreNum > player2ScoreNum) { return(Player2); } }
public Member GetWinner() { if (GameSeries.Count() < 3) { return(null); } int player1ScoreNum = 0; int player2ScoreNum = 0; foreach (GameSerie serie in GameSeries) { player1ScoreNum += serie.Player1Score; player2ScoreNum += serie.Player2Score; } if (player1ScoreNum > player2ScoreNum) { return(Player1); } if (player1ScoreNum < player2ScoreNum) { return(Player2); } return(null); }